drm/i915: Only recover active engines
If we issue a reset to a currently idle engine, leave it idle
afterwards. This is useful to excise a linkage between reset and the
shrinker. When waking the engine, we need to pin the default context
image which we use for overwriting a guilty context -- if the engine is
idle we do not need this pinned image! However, this pinning means that
waking the engine acquires the FS_RECLAIM, and so may trigger the
shrinker. The shrinker itself may need to wait upon the GPU to unbind
and object and so may require services of reset; ergo we should avoid
the engine wake up path.
The danger in skipping the recovery for idle engines is that we leave the
engine with no context defined, which may interfere with the operation of
the power context on some older platforms. In practice, we should only
be resetting an active GPU but it something to look out for on Ironlake
(if memory serves).
Fixes: 79ffac8599
("drm/i915: Invert the GEM wakeref hierarchy")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Imre Deak <imre.deak@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190626154549.10066-2-chris@chris-wilson.co.uk
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@ -678,7 +678,6 @@ static void reset_prepare_engine(struct intel_engine_cs *engine)
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* written to the powercontext is undefined and so we may lose
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* GPU state upon resume, i.e. fail to restart after a reset.
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*/
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intel_engine_pm_get(engine);
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intel_uncore_forcewake_get(engine->uncore, FORCEWAKE_ALL);
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engine->reset.prepare(engine);
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}
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@ -709,16 +708,21 @@ static void revoke_mmaps(struct drm_i915_private *i915)
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}
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}
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static void reset_prepare(struct drm_i915_private *i915)
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static intel_engine_mask_t reset_prepare(struct drm_i915_private *i915)
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{
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struct intel_engine_cs *engine;
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intel_engine_mask_t awake = 0;
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enum intel_engine_id id;
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intel_gt_pm_get(&i915->gt);
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for_each_engine(engine, i915, id)
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for_each_engine(engine, i915, id) {
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if (intel_engine_pm_get_if_awake(engine))
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awake |= engine->mask;
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reset_prepare_engine(engine);
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}
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intel_uc_reset_prepare(i915);
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return awake;
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}
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static void gt_revoke(struct drm_i915_private *i915)
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@ -752,20 +756,22 @@ static int gt_reset(struct drm_i915_private *i915,
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static void reset_finish_engine(struct intel_engine_cs *engine)
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{
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engine->reset.finish(engine);
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intel_engine_pm_put(engine);
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intel_uncore_forcewake_put(engine->uncore, FORCEWAKE_ALL);
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intel_engine_signal_breadcrumbs(engine);
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}
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static void reset_finish(struct drm_i915_private *i915)
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static void reset_finish(struct drm_i915_private *i915,
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intel_engine_mask_t awake)
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{
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struct intel_engine_cs *engine;
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enum intel_engine_id id;
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for_each_engine(engine, i915, id) {
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reset_finish_engine(engine);
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intel_engine_signal_breadcrumbs(engine);
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if (awake & engine->mask)
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intel_engine_pm_put(engine);
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}
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intel_gt_pm_put(&i915->gt);
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}
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static void nop_submit_request(struct i915_request *request)
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@ -789,6 +795,7 @@ static void __i915_gem_set_wedged(struct drm_i915_private *i915)
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{
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struct i915_gpu_error *error = &i915->gpu_error;
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struct intel_engine_cs *engine;
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intel_engine_mask_t awake;
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enum intel_engine_id id;
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if (test_bit(I915_WEDGED, &error->flags))
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@ -808,7 +815,7 @@ static void __i915_gem_set_wedged(struct drm_i915_private *i915)
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* rolling the global seqno forward (since this would complete requests
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* for which we haven't set the fence error to EIO yet).
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*/
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reset_prepare(i915);
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awake = reset_prepare(i915);
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/* Even if the GPU reset fails, it should still stop the engines */
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if (!INTEL_INFO(i915)->gpu_reset_clobbers_display)
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@ -832,7 +839,7 @@ static void __i915_gem_set_wedged(struct drm_i915_private *i915)
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for_each_engine(engine, i915, id)
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engine->cancel_requests(engine);
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reset_finish(i915);
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reset_finish(i915, awake);
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GEM_TRACE("end\n");
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}
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@ -964,6 +971,7 @@ void i915_reset(struct drm_i915_private *i915,
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const char *reason)
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{
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struct i915_gpu_error *error = &i915->gpu_error;
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intel_engine_mask_t awake;
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int ret;
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GEM_TRACE("flags=%lx\n", error->flags);
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@ -980,7 +988,7 @@ void i915_reset(struct drm_i915_private *i915,
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dev_notice(i915->drm.dev, "Resetting chip for %s\n", reason);
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error->reset_count++;
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reset_prepare(i915);
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awake = reset_prepare(i915);
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if (!intel_has_gpu_reset(i915)) {
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if (i915_modparams.reset)
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@ -1021,7 +1029,7 @@ void i915_reset(struct drm_i915_private *i915,
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i915_queue_hangcheck(i915);
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finish:
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reset_finish(i915);
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reset_finish(i915, awake);
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unlock:
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mutex_unlock(&error->wedge_mutex);
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return;
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@ -1072,7 +1080,7 @@ int i915_reset_engine(struct intel_engine_cs *engine, const char *msg)
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GEM_TRACE("%s flags=%lx\n", engine->name, error->flags);
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GEM_BUG_ON(!test_bit(I915_RESET_ENGINE + engine->id, &error->flags));
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if (!intel_engine_pm_is_awake(engine))
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if (!intel_engine_pm_get_if_awake(engine))
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return 0;
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reset_prepare_engine(engine);
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@ -1107,12 +1115,11 @@ int i915_reset_engine(struct intel_engine_cs *engine, const char *msg)
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* process to program RING_MODE, HWSP and re-enable submission.
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*/
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ret = engine->resume(engine);
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if (ret)
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goto out;
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out:
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intel_engine_cancel_stop_cs(engine);
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reset_finish_engine(engine);
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intel_engine_pm_put(engine);
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return ret;
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}
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@ -71,15 +71,17 @@ static int igt_atomic_reset(void *arg)
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goto unlock;
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for (p = igt_atomic_phases; p->name; p++) {
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intel_engine_mask_t awake;
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GEM_TRACE("intel_gpu_reset under %s\n", p->name);
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reset_prepare(i915);
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awake = reset_prepare(i915);
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p->critical_section_begin();
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err = intel_gpu_reset(i915, ALL_ENGINES);
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p->critical_section_end();
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reset_finish(i915);
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reset_finish(i915, awake);
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if (err) {
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pr_err("intel_gpu_reset failed under %s\n", p->name);
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