md: change daemon_sleep to be in 'jiffies' rather than 'seconds'.

This removes a lot of multiplications by HZ.

Signed-off-by: NeilBrown <neilb@suse.de>
This commit is contained in:
NeilBrown 2009-12-14 12:49:53 +11:00
Родитель 42a04b5078
Коммит 1b04be96f6
2 изменённых файлов: 8 добавлений и 8 удалений

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@ -565,7 +565,7 @@ static int bitmap_read_sb(struct bitmap *bitmap)
sb = (bitmap_super_t *)kmap_atomic(bitmap->sb_page, KM_USER0);
chunksize = le32_to_cpu(sb->chunksize);
daemon_sleep = le32_to_cpu(sb->daemon_sleep);
daemon_sleep = le32_to_cpu(sb->daemon_sleep) * HZ;
write_behind = le32_to_cpu(sb->write_behind);
/* verify that the bitmap-specific fields are valid */
@ -578,7 +578,7 @@ static int bitmap_read_sb(struct bitmap *bitmap)
reason = "bitmap chunksize too small";
else if ((1 << ffz(~chunksize)) != chunksize)
reason = "bitmap chunksize not a power of 2";
else if (daemon_sleep < 1 || daemon_sleep > MAX_SCHEDULE_TIMEOUT / HZ)
else if (daemon_sleep < 1 || daemon_sleep > MAX_SCHEDULE_TIMEOUT)
reason = "daemon sleep period out of range";
else if (write_behind > COUNTER_MAX)
reason = "write-behind limit out of range (0 - 16383)";
@ -1100,7 +1100,7 @@ void bitmap_daemon_work(mddev_t *mddev)
return;
}
if (time_before(jiffies, bitmap->daemon_lastrun
+ bitmap->mddev->bitmap_info.daemon_sleep*HZ))
+ bitmap->mddev->bitmap_info.daemon_sleep))
goto done;
bitmap->daemon_lastrun = jiffies;
@ -1215,7 +1215,7 @@ void bitmap_daemon_work(mddev_t *mddev)
done:
if (bitmap->allclean == 0)
bitmap->mddev->thread->timeout =
bitmap->mddev->bitmap_info.daemon_sleep * HZ;
bitmap->mddev->bitmap_info.daemon_sleep;
mutex_unlock(&mddev->bitmap_info.mutex);
}
@ -1484,7 +1484,7 @@ void bitmap_cond_end_sync(struct bitmap *bitmap, sector_t sector)
return;
}
if (time_before(jiffies, (bitmap->last_end_sync
+ bitmap->mddev->bitmap_info.daemon_sleep * HZ)))
+ bitmap->mddev->bitmap_info.daemon_sleep)))
return;
wait_event(bitmap->mddev->recovery_wait,
atomic_read(&bitmap->mddev->recovery_active) == 0);
@ -1553,7 +1553,7 @@ void bitmap_flush(mddev_t *mddev)
/* run the daemon_work three time to ensure everything is flushed
* that can be
*/
sleep = mddev->bitmap_info.daemon_sleep * HZ * 2;
sleep = mddev->bitmap_info.daemon_sleep * 2;
bitmap->daemon_lastrun -= sleep;
bitmap_daemon_work(mddev);
bitmap->daemon_lastrun -= sleep;
@ -1694,7 +1694,7 @@ int bitmap_create(mddev_t *mddev)
mddev->bitmap = bitmap;
mddev->thread->timeout = mddev->bitmap_info.daemon_sleep * HZ;
mddev->thread->timeout = mddev->bitmap_info.daemon_sleep;
bitmap_update_sb(bitmap);

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@ -2277,7 +2277,7 @@ static void raid10_quiesce(mddev_t *mddev, int state)
}
if (mddev->thread) {
if (mddev->bitmap)
mddev->thread->timeout = mddev->bitmap_info.daemon_sleep * HZ;
mddev->thread->timeout = mddev->bitmap_info.daemon_sleep;
else
mddev->thread->timeout = MAX_SCHEDULE_TIMEOUT;
md_wakeup_thread(mddev->thread);