[media] media-entity.h: move kernel-doc tags from media-entity.c

Several additional functions are described at media-entity.c.
Moving them to the header file, to make the code cleaner and
to have all such macros at the same place.

Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
This commit is contained in:
Mauro Carvalho Chehab 2015-12-11 12:14:58 -02:00
Родитель c350ef830f
Коммит 1fc25d30a4
2 изменённых файлов: 145 добавлений и 154 удалений

Просмотреть файл

@ -26,15 +26,6 @@
#include <media/media-entity.h>
#include <media/media-device.h>
/**
* dev_dbg_obj - Prints in debug mode a change on some object
*
* @event_name: Name of the event to report. Could be __func__
* @gobj: Pointer to the object
*
* Enabled only if DEBUG or CONFIG_DYNAMIC_DEBUG. Otherwise, it
* won't produce any code.
*/
static inline const char *gobj_type(enum media_gobj_type type)
{
switch (type) {
@ -79,6 +70,15 @@ static inline const char *intf_type(struct media_interface *intf)
}
};
/**
* dev_dbg_obj - Prints in debug mode a change on some object
*
* @event_name: Name of the event to report. Could be __func__
* @gobj: Pointer to the object
*
* Enabled only if DEBUG or CONFIG_DYNAMIC_DEBUG. Otherwise, it
* won't produce any code.
*/
static void dev_dbg_obj(const char *event_name, struct media_gobj *gobj)
{
#if defined(DEBUG) || defined (CONFIG_DYNAMIC_DEBUG)
@ -133,19 +133,6 @@ static void dev_dbg_obj(const char *event_name, struct media_gobj *gobj)
#endif
}
/**
* media_gobj_create - Initialize a graph object
*
* @mdev: Pointer to the media_device that contains the object
* @type: Type of the object
* @gobj: Pointer to the object
*
* This routine initializes the embedded struct media_gobj inside a
* media graph object. It is called automatically if media_*_create()
* calls are used. However, if the object (entity, link, pad, interface)
* is embedded on some other object, this function should be called before
* registering the object at the media controller.
*/
void media_gobj_create(struct media_device *mdev,
enum media_gobj_type type,
struct media_gobj *gobj)
@ -179,13 +166,6 @@ void media_gobj_create(struct media_device *mdev,
dev_dbg_obj(__func__, gobj);
}
/**
* media_gobj_destroy - Stop using a graph object on a media device
*
* @graph_obj: Pointer to the object
*
* This should be called at media_device_unregister_*() routines
*/
void media_gobj_destroy(struct media_gobj *gobj)
{
dev_dbg_obj(__func__, gobj);
@ -196,31 +176,8 @@ void media_gobj_destroy(struct media_gobj *gobj)
list_del(&gobj->list);
}
/**
* media_entity_pads_init - Initialize a media entity
*
* @num_pads: Total number of sink and source pads.
* @pads: Array of 'num_pads' pads.
*
* The total number of pads is an intrinsic property of entities known by the
* entity driver, while the total number of links depends on hardware design
* and is an extrinsic property unknown to the entity driver. However, in most
* use cases the number of links can safely be assumed to be equal to or
* larger than the number of pads.
*
* For those reasons the links array can be preallocated based on the number
* of pads and will be reallocated later if extra links need to be created.
*
* This function allocates a links array with enough space to hold at least
* 'num_pads' elements. The media_entity::max_links field will be set to the
* number of allocated elements.
*
* The pads array is managed by the entity driver and passed to
* media_entity_pads_init() where its pointer will be stored in the entity structure.
*/
int
media_entity_pads_init(struct media_entity *entity, u16 num_pads,
struct media_pad *pads)
int media_entity_pads_init(struct media_entity *entity, u16 num_pads,
struct media_pad *pads)
{
struct media_device *mdev = entity->graph_obj.mdev;
unsigned int i;
@ -285,16 +242,6 @@ static struct media_entity *stack_pop(struct media_entity_graph *graph)
#define link_top(en) ((en)->stack[(en)->top].link)
#define stack_top(en) ((en)->stack[(en)->top].entity)
/**
* media_entity_graph_walk_start - Start walking the media graph at a given entity
* @graph: Media graph structure that will be used to walk the graph
* @entity: Starting entity
*
* This function initializes the graph traversal structure to walk the entities
* graph starting at the given entity. The traversal structure must not be
* modified by the caller during graph traversal. When done the structure can
* safely be freed.
*/
void media_entity_graph_walk_start(struct media_entity_graph *graph,
struct media_entity *entity)
{
@ -310,18 +257,6 @@ void media_entity_graph_walk_start(struct media_entity_graph *graph,
}
EXPORT_SYMBOL_GPL(media_entity_graph_walk_start);
/**
* media_entity_graph_walk_next - Get the next entity in the graph
* @graph: Media graph structure
*
* Perform a depth-first traversal of the given media entities graph.
*
* The graph structure must have been previously initialized with a call to
* media_entity_graph_walk_start().
*
* Return the next entity in the graph or NULL if the whole graph have been
* traversed.
*/
struct media_entity *
media_entity_graph_walk_next(struct media_entity_graph *graph)
{
@ -370,20 +305,6 @@ EXPORT_SYMBOL_GPL(media_entity_graph_walk_next);
* Pipeline management
*/
/**
* media_entity_pipeline_start - Mark a pipeline as streaming
* @entity: Starting entity
* @pipe: Media pipeline to be assigned to all entities in the pipeline.
*
* Mark all entities connected to a given entity through enabled links, either
* directly or indirectly, as streaming. The given pipeline object is assigned to
* every entity in the pipeline and stored in the media_entity pipe field.
*
* Calls to this function can be nested, in which case the same number of
* media_entity_pipeline_stop() calls will be required to stop streaming. The
* pipeline pointer must be identical for all nested calls to
* media_entity_pipeline_start().
*/
__must_check int media_entity_pipeline_start(struct media_entity *entity,
struct media_pipeline *pipe)
{
@ -494,18 +415,6 @@ error:
}
EXPORT_SYMBOL_GPL(media_entity_pipeline_start);
/**
* media_entity_pipeline_stop - Mark a pipeline as not streaming
* @entity: Starting entity
*
* Mark all entities connected to a given entity through enabled links, either
* directly or indirectly, as not streaming. The media_entity pipe field is
* reset to NULL.
*
* If multiple calls to media_entity_pipeline_start() have been made, the same
* number of calls to this function are required to mark the pipeline as not
* streaming.
*/
void media_entity_pipeline_stop(struct media_entity *entity)
{
struct media_device *mdev = entity->graph_obj.mdev;
@ -529,16 +438,6 @@ EXPORT_SYMBOL_GPL(media_entity_pipeline_stop);
* Module use count
*/
/*
* media_entity_get - Get a reference to the parent module
* @entity: The entity
*
* Get a reference to the parent media device module.
*
* The function will return immediately if @entity is NULL.
*
* Return a pointer to the entity on success or NULL on failure.
*/
struct media_entity *media_entity_get(struct media_entity *entity)
{
if (entity == NULL)
@ -552,14 +451,6 @@ struct media_entity *media_entity_get(struct media_entity *entity)
}
EXPORT_SYMBOL_GPL(media_entity_get);
/*
* media_entity_put - Release the reference to the parent module
* @entity: The entity
*
* Release the reference count acquired by media_entity_get().
*
* The function will return immediately if @entity is NULL.
*/
void media_entity_put(struct media_entity *entity)
{
if (entity == NULL)
@ -718,20 +609,6 @@ static int __media_entity_setup_link_notify(struct media_link *link, u32 flags)
return 0;
}
/**
* __media_entity_setup_link - Configure a media link
* @link: The link being configured
* @flags: Link configuration flags
*
* The bulk of link setup is handled by the two entities connected through the
* link. This function notifies both entities of the link configuration change.
*
* If the link is immutable or if the current and new configuration are
* identical, return immediately.
*
* The user is expected to hold link->source->parent->mutex. If not,
* media_entity_setup_link() should be used instead.
*/
int __media_entity_setup_link(struct media_link *link, u32 flags)
{
const u32 mask = MEDIA_LNK_FL_ENABLED;
@ -788,14 +665,6 @@ int media_entity_setup_link(struct media_link *link, u32 flags)
}
EXPORT_SYMBOL_GPL(media_entity_setup_link);
/**
* media_entity_find_link - Find a link between two pads
* @source: Source pad
* @sink: Sink pad
*
* Return a pointer to the link between the two entities. If no such link
* exists, return NULL.
*/
struct media_link *
media_entity_find_link(struct media_pad *source, struct media_pad *sink)
{
@ -813,16 +682,6 @@ media_entity_find_link(struct media_pad *source, struct media_pad *sink)
}
EXPORT_SYMBOL_GPL(media_entity_find_link);
/**
* media_entity_remote_pad - Find the pad at the remote end of a link
* @pad: Pad at the local end of the link
*
* Search for a remote pad connected to the given pad by iterating over all
* links originating or terminating at that pad until an enabled link is found.
*
* Return a pointer to the pad at the remote end of the first found enabled
* link, or NULL if no enabled link has been found.
*/
struct media_pad *media_entity_remote_pad(struct media_pad *pad)
{
struct media_link *link;

Просмотреть файл

@ -338,17 +338,43 @@ struct media_entity_graph {
#define intf_to_devnode(intf) \
container_of(intf, struct media_intf_devnode, intf)
/**
* media_gobj_create - Initialize a graph object
*
* @mdev: Pointer to the media_device that contains the object
* @type: Type of the object
* @gobj: Pointer to the graph object
*
* This routine initializes the embedded struct media_gobj inside a
* media graph object. It is called automatically if media_*_create()
* calls are used. However, if the object (entity, link, pad, interface)
* is embedded on some other object, this function should be called before
* registering the object at the media controller.
*/
void media_gobj_create(struct media_device *mdev,
enum media_gobj_type type,
struct media_gobj *gobj);
/**
* media_gobj_destroy - Stop using a graph object on a media device
*
* @gobj: Pointer to the graph object
*
* This should be called by all routines like media_device_unregister()
* that remove/destroy media graph objects.
*/
void media_gobj_destroy(struct media_gobj *gobj);
/**
* media_entity_pads_init() - Initialize the entity pads
*
* @entity: entity where the pads belong
* @num_pads: number of pads to be initialized
* @pads: pads array
* @num_pads: total number of sink and source pads
* @pads: Array of @num_pads pads.
*
* The pads array is managed by the entity driver and passed to
* media_entity_pads_init() where its pointer will be stored in the entity
* structure.
*
* If no pads are needed, drivers could either directly fill
* &media_entity->@num_pads with 0 and &media_entity->@pads with NULL or call
@ -413,6 +439,20 @@ void __media_entity_remove_links(struct media_entity *entity);
*/
void media_entity_remove_links(struct media_entity *entity);
/**
* __media_entity_setup_link - Configure a media link without locking
* @link: The link being configured
* @flags: Link configuration flags
*
* The bulk of link setup is handled by the two entities connected through the
* link. This function notifies both entities of the link configuration change.
*
* If the link is immutable or if the current and new configuration are
* identical, return immediately.
*
* The user is expected to hold link->source->parent->mutex. If not,
* media_entity_setup_link() should be used instead.
*/
int __media_entity_setup_link(struct media_link *link, u32 flags);
/**
@ -450,19 +490,111 @@ int __media_entity_setup_link(struct media_link *link, u32 flags);
* on media_create_intf_link(), for interface to entity links.
*/
int media_entity_setup_link(struct media_link *link, u32 flags);
/**
* media_entity_find_link - Find a link between two pads
* @source: Source pad
* @sink: Sink pad
*
* Return a pointer to the link between the two entities. If no such link
* exists, return NULL.
*/
struct media_link *media_entity_find_link(struct media_pad *source,
struct media_pad *sink);
/**
* media_entity_remote_pad - Find the pad at the remote end of a link
* @pad: Pad at the local end of the link
*
* Search for a remote pad connected to the given pad by iterating over all
* links originating or terminating at that pad until an enabled link is found.
*
* Return a pointer to the pad at the remote end of the first found enabled
* link, or NULL if no enabled link has been found.
*/
struct media_pad *media_entity_remote_pad(struct media_pad *pad);
/**
* media_entity_get - Get a reference to the parent module
*
* @entity: The entity
*
* Get a reference to the parent media device module.
*
* The function will return immediately if @entity is NULL.
*
* Return a pointer to the entity on success or NULL on failure.
*/
struct media_entity *media_entity_get(struct media_entity *entity);
/**
* media_entity_put - Release the reference to the parent module
*
* @entity: The entity
*
* Release the reference count acquired by media_entity_get().
*
* The function will return immediately if @entity is NULL.
*/
void media_entity_put(struct media_entity *entity);
/**
* media_entity_graph_walk_start - Start walking the media graph at a given entity
* @graph: Media graph structure that will be used to walk the graph
* @entity: Starting entity
*
* This function initializes the graph traversal structure to walk the entities
* graph starting at the given entity. The traversal structure must not be
* modified by the caller during graph traversal. When done the structure can
* safely be freed.
*/
void media_entity_graph_walk_start(struct media_entity_graph *graph,
struct media_entity *entity);
/**
* media_entity_graph_walk_next - Get the next entity in the graph
* @graph: Media graph structure
*
* Perform a depth-first traversal of the given media entities graph.
*
* The graph structure must have been previously initialized with a call to
* media_entity_graph_walk_start().
*
* Return the next entity in the graph or NULL if the whole graph have been
* traversed.
*/
struct media_entity *
media_entity_graph_walk_next(struct media_entity_graph *graph);
/**
* media_entity_pipeline_start - Mark a pipeline as streaming
* @entity: Starting entity
* @pipe: Media pipeline to be assigned to all entities in the pipeline.
*
* Mark all entities connected to a given entity through enabled links, either
* directly or indirectly, as streaming. The given pipeline object is assigned to
* every entity in the pipeline and stored in the media_entity pipe field.
*
* Calls to this function can be nested, in which case the same number of
* media_entity_pipeline_stop() calls will be required to stop streaming. The
* pipeline pointer must be identical for all nested calls to
* media_entity_pipeline_start().
*/
__must_check int media_entity_pipeline_start(struct media_entity *entity,
struct media_pipeline *pipe);
/**
* media_entity_pipeline_stop - Mark a pipeline as not streaming
* @entity: Starting entity
*
* Mark all entities connected to a given entity through enabled links, either
* directly or indirectly, as not streaming. The media_entity pipe field is
* reset to NULL.
*
* If multiple calls to media_entity_pipeline_start() have been made, the same
* number of calls to this function are required to mark the pipeline as not
* streaming.
*/
void media_entity_pipeline_stop(struct media_entity *entity);
/**