media: staging: media: davinci_vpfe: constify vb2_ops structures
These vb2_ops structures are only stored in the ops field of a vb2_queue structure, which is declared as const. Thus the vb2_ops structures themselves can be const. Done with the help of Coccinelle. // <smpl> @r disable optional_qualifier@ identifier i; position p; @@ static struct vb2_ops i@p = { ... }; @ok@ identifier r.i; struct vb2_queue e; position p; @@ e.ops = &i@p; @bad@ position p != {r.p,ok.p}; identifier r.i; struct vb2_ops e; @@ e@i@p @depends on !bad disable optional_qualifier@ identifier r.i; @@ static +const struct vb2_ops i = { ... }; // </smpl> Signed-off-by: Julia Lawall <Julia.Lawall@lip6.fr> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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@ -1304,7 +1304,7 @@ static void vpfe_buf_cleanup(struct vb2_buffer *vb)
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list_del_init(&buf->list);
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}
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static struct vb2_ops video_qops = {
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static const struct vb2_ops video_qops = {
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.queue_setup = vpfe_buffer_queue_setup,
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.buf_init = vpfe_buffer_init,
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.buf_prepare = vpfe_buffer_prepare,
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