RPC: Fix the TCP resend semantics for NFSv4
Fix a regression due to the patch "NFS: disconnect before retrying NFSv4 requests over TCP" The assumption made in xprt_transmit() that the condition "req->rq_bytes_sent == 0 and request is on the receive list" should imply that we're dealing with a retransmission is false. Firstly, it may simply happen that the socket send queue was full at the time the request was initially sent through xprt_transmit(). Secondly, doing this for each request that was retransmitted implies that we disconnect and reconnect for _every_ request that happened to be retransmitted irrespective of whether or not a disconnection has already occurred. Fix is to move this logic into the call_status request timeout handler. Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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2b82f190c8
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241c39b9ac
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@ -1046,6 +1046,8 @@ call_status(struct rpc_task *task)
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rpc_delay(task, 3*HZ);
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case -ETIMEDOUT:
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task->tk_action = call_timeout;
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if (task->tk_client->cl_discrtry)
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xprt_disconnect(task->tk_xprt);
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break;
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case -ECONNREFUSED:
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case -ENOTCONN:
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@ -1169,6 +1171,8 @@ call_decode(struct rpc_task *task)
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out_retry:
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req->rq_received = req->rq_private_buf.len = 0;
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task->tk_status = 0;
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if (task->tk_client->cl_discrtry)
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xprt_disconnect(task->tk_xprt);
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}
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/*
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@ -735,16 +735,6 @@ void xprt_transmit(struct rpc_task *task)
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xprt_reset_majortimeo(req);
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/* Turn off autodisconnect */
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del_singleshot_timer_sync(&xprt->timer);
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} else {
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/* If all request bytes have been sent,
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* then we must be retransmitting this one */
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if (!req->rq_bytes_sent) {
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if (task->tk_client->cl_discrtry) {
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xprt_disconnect(xprt);
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task->tk_status = -ENOTCONN;
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return;
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}
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}
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}
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} else if (!req->rq_bytes_sent)
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return;
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