dma-mapping: provide a better default ->get_required_mask
Most dma_map_ops instances are IOMMUs that work perfectly fine in 32-bits of IOVA space, and the generic direct mapping code already provides its own routines that is intelligent based on the amount of memory actually present. Wire up the dma-direct routine for the ARM direct mapping code as well, and otherwise default to the constant 32-bit mask. This way we only need to override it for the occasional odd IOMMU that requires 64-bit IOVA support, or IOMMU drivers that are more efficient if they can fall back to the direct mapping. Signed-off-by: Christoph Hellwig <hch@lst.de>
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d9295532d5
Коммит
249baa5479
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@ -14,6 +14,7 @@
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#include <linux/list.h>
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#include <linux/init.h>
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#include <linux/device.h>
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#include <linux/dma-direct.h>
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#include <linux/dma-mapping.h>
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#include <linux/dma-noncoherent.h>
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#include <linux/dma-contiguous.h>
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@ -192,6 +193,7 @@ const struct dma_map_ops arm_dma_ops = {
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.sync_sg_for_cpu = arm_dma_sync_sg_for_cpu,
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.sync_sg_for_device = arm_dma_sync_sg_for_device,
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.dma_supported = arm_dma_supported,
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.get_required_mask = dma_direct_get_required_mask,
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};
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EXPORT_SYMBOL(arm_dma_ops);
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@ -212,6 +214,7 @@ const struct dma_map_ops arm_coherent_dma_ops = {
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.map_sg = arm_dma_map_sg,
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.map_resource = dma_direct_map_resource,
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.dma_supported = arm_dma_supported,
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.get_required_mask = dma_direct_get_required_mask,
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};
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EXPORT_SYMBOL(arm_coherent_dma_ops);
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@ -686,18 +686,12 @@ static int ps3_dma_supported(struct device *_dev, u64 mask)
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return mask >= DMA_BIT_MASK(32);
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}
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static u64 ps3_dma_get_required_mask(struct device *_dev)
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{
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return DMA_BIT_MASK(32);
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}
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static const struct dma_map_ops ps3_sb_dma_ops = {
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.alloc = ps3_alloc_coherent,
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.free = ps3_free_coherent,
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.map_sg = ps3_sb_map_sg,
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.unmap_sg = ps3_sb_unmap_sg,
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.dma_supported = ps3_dma_supported,
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.get_required_mask = ps3_dma_get_required_mask,
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.map_page = ps3_sb_map_page,
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.unmap_page = ps3_unmap_page,
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.mmap = dma_common_mmap,
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@ -710,7 +704,6 @@ static const struct dma_map_ops ps3_ioc0_dma_ops = {
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.map_sg = ps3_ioc0_map_sg,
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.unmap_sg = ps3_ioc0_unmap_sg,
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.dma_supported = ps3_dma_supported,
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.get_required_mask = ps3_dma_get_required_mask,
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.map_page = ps3_ioc0_map_page,
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.unmap_page = ps3_unmap_page,
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.mmap = dma_common_mmap,
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@ -680,6 +680,7 @@ static const struct dma_map_ops gart_dma_ops = {
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.mmap = dma_common_mmap,
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.get_sgtable = dma_common_get_sgtable,
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.dma_supported = dma_direct_supported,
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.get_required_mask = dma_direct_get_required_mask,
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};
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static void gart_iommu_shutdown(void)
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@ -271,25 +271,6 @@ int dma_mmap_attrs(struct device *dev, struct vm_area_struct *vma,
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}
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EXPORT_SYMBOL(dma_mmap_attrs);
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static u64 dma_default_get_required_mask(struct device *dev)
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{
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u32 low_totalram = ((max_pfn - 1) << PAGE_SHIFT);
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u32 high_totalram = ((max_pfn - 1) >> (32 - PAGE_SHIFT));
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u64 mask;
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if (!high_totalram) {
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/* convert to mask just covering totalram */
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low_totalram = (1 << (fls(low_totalram) - 1));
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low_totalram += low_totalram - 1;
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mask = low_totalram;
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} else {
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high_totalram = (1 << (fls(high_totalram) - 1));
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high_totalram += high_totalram - 1;
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mask = (((u64)high_totalram) << 32) + 0xffffffff;
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}
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return mask;
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}
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u64 dma_get_required_mask(struct device *dev)
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{
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const struct dma_map_ops *ops = get_dma_ops(dev);
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@ -298,7 +279,16 @@ u64 dma_get_required_mask(struct device *dev)
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return dma_direct_get_required_mask(dev);
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if (ops->get_required_mask)
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return ops->get_required_mask(dev);
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return dma_default_get_required_mask(dev);
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/*
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* We require every DMA ops implementation to at least support a 32-bit
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* DMA mask (and use bounce buffering if that isn't supported in
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* hardware). As the direct mapping code has its own routine to
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* actually report an optimal mask we default to 32-bit here as that
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* is the right thing for most IOMMUs, and at least not actively
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* harmful in general.
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*/
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return DMA_BIT_MASK(32);
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}
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EXPORT_SYMBOL_GPL(dma_get_required_mask);
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