x86/entry/32: Enable pt_regs based syscalls
Enable pt_regs based syscalls for 32-bit. This makes the 32-bit native kernel consistent with the 64-bit kernel, and improves the syscall interface by not needing to push all 6 potential arguments onto the stack. Signed-off-by: Brian Gerst <brgerst@gmail.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net> Link: https://lkml.kernel.org/r/20200313195144.164260-17-brgerst@gmail.com
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121b32a58a
Коммит
25c619e59b
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@ -30,7 +30,6 @@ config X86_64
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select MODULES_USE_ELF_RELA
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select NEED_DMA_MAP_STATE
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select SWIOTLB
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select ARCH_HAS_SYSCALL_WRAPPER
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config FORCE_DYNAMIC_FTRACE
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def_bool y
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@ -80,6 +79,7 @@ config X86
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select ARCH_HAS_STRICT_KERNEL_RWX
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select ARCH_HAS_STRICT_MODULE_RWX
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select ARCH_HAS_SYNC_CORE_BEFORE_USERMODE
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select ARCH_HAS_SYSCALL_WRAPPER
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select ARCH_HAS_UBSAN_SANITIZE_ALL
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select ARCH_HAVE_NMI_SAFE_CMPXCHG
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select ARCH_MIGHT_HAVE_ACPI_PDC if ACPI
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@ -333,20 +333,7 @@ static __always_inline void do_syscall_32_irqs_on(struct pt_regs *regs)
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if (likely(nr < IA32_NR_syscalls)) {
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nr = array_index_nospec(nr, IA32_NR_syscalls);
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#ifdef CONFIG_IA32_EMULATION
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regs->ax = ia32_sys_call_table[nr](regs);
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#else
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/*
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* It's possible that a 32-bit syscall implementation
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* takes a 64-bit parameter but nonetheless assumes that
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* the high bits are zero. Make sure we zero-extend all
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* of the args.
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*/
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regs->ax = ia32_sys_call_table[nr](
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(unsigned int)regs->bx, (unsigned int)regs->cx,
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(unsigned int)regs->dx, (unsigned int)regs->si,
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(unsigned int)regs->di, (unsigned int)regs->bp);
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#endif /* CONFIG_IA32_EMULATION */
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}
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syscall_return_slowpath(regs);
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@ -439,9 +426,7 @@ __visible long do_fast_syscall_32(struct pt_regs *regs)
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}
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#endif
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#ifdef CONFIG_X86_64
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SYSCALL_DEFINE0(ni_syscall)
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{
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return -ENOSYS;
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}
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#endif
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@ -4,33 +4,22 @@
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#include <linux/linkage.h>
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#include <linux/sys.h>
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#include <linux/cache.h>
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#include <linux/syscalls.h>
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#include <asm/unistd.h>
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#include <asm/syscall.h>
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#ifdef CONFIG_IA32_EMULATION
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/* On X86_64, we use struct pt_regs * to pass parameters to syscalls */
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#define __SYSCALL_I386(nr, sym) extern asmlinkage long __ia32_##sym(const struct pt_regs *);
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#define __sys_ni_syscall __ia32_sys_ni_syscall
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#else /* CONFIG_IA32_EMULATION */
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#define __SYSCALL_I386(nr, sym) extern asmlinkage long sym(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long);
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extern asmlinkage long sys_ni_syscall(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long);
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#define __sys_ni_syscall sys_ni_syscall
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#endif /* CONFIG_IA32_EMULATION */
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#include <asm/syscalls_32.h>
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#undef __SYSCALL_I386
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#ifdef CONFIG_IA32_EMULATION
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#define __SYSCALL_I386(nr, sym) [nr] = __ia32_##sym,
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#else /* CONFIG_IA32_EMULATION */
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#define __SYSCALL_I386(nr, sym) [nr] = sym,
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#endif /* CONFIG_IA32_EMULATION */
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__visible const sys_call_ptr_t ia32_sys_call_table[__NR_ia32_syscall_max+1] = {
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/*
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* Smells like a compiler bug -- it doesn't work
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* when the & below is removed.
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*/
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[0 ... __NR_ia32_syscall_max] = &__sys_ni_syscall,
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[0 ... __NR_ia32_syscall_max] = &__ia32_sys_ni_syscall,
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#include <asm/syscalls_32.h>
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};
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@ -16,13 +16,7 @@
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#include <asm/thread_info.h> /* for TS_COMPAT */
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#include <asm/unistd.h>
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#ifdef CONFIG_X86_64
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typedef asmlinkage long (*sys_call_ptr_t)(const struct pt_regs *);
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#else
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typedef asmlinkage long (*sys_call_ptr_t)(unsigned long, unsigned long,
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unsigned long, unsigned long,
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unsigned long, unsigned long);
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#endif /* CONFIG_X86_64 */
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extern const sys_call_ptr_t sys_call_table[];
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#if defined(CONFIG_X86_32)
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@ -11,6 +11,47 @@ struct pt_regs;
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extern asmlinkage long __x64_sys_ni_syscall(const struct pt_regs *regs);
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extern asmlinkage long __ia32_sys_ni_syscall(const struct pt_regs *regs);
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/*
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* Instead of the generic __SYSCALL_DEFINEx() definition, the x86 version takes
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* struct pt_regs *regs as the only argument of the syscall stub(s) named as:
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* __x64_sys_*() - 64-bit native syscall
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* __ia32_sys_*() - 32-bit native syscall or common compat syscall
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* __ia32_compat_sys_*() - 32-bit compat syscall
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* __x32_compat_sys_*() - 64-bit X32 compat syscall
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*
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* The registers are decoded according to the ABI:
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* 64-bit: RDI, RSI, RDX, R10, R8, R9
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* 32-bit: EBX, ECX, EDX, ESI, EDI, EBP
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*
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* The stub then passes the decoded arguments to the __se_sys_*() wrapper to
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* perform sign-extension (omitted for zero-argument syscalls). Finally the
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* arguments are passed to the __do_sys_*() function which is the actual
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* syscall. These wrappers are marked as inline so the compiler can optimize
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* the functions where appropriate.
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*
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* Example assembly (slightly re-ordered for better readability):
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*
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* <__x64_sys_recv>: <-- syscall with 4 parameters
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* callq <__fentry__>
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*
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* mov 0x70(%rdi),%rdi <-- decode regs->di
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* mov 0x68(%rdi),%rsi <-- decode regs->si
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* mov 0x60(%rdi),%rdx <-- decode regs->dx
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* mov 0x38(%rdi),%rcx <-- decode regs->r10
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*
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* xor %r9d,%r9d <-- clear %r9
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* xor %r8d,%r8d <-- clear %r8
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*
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* callq __sys_recvfrom <-- do the actual work in __sys_recvfrom()
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* which takes 6 arguments
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*
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* cltq <-- extend return value to 64-bit
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* retq <-- return
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*
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* This approach avoids leaking random user-provided register content down
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* the call chain.
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*/
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/* Mapping of registers to parameters for syscalls on x86-64 and x32 */
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#define SC_X86_64_REGS_TO_ARGS(x, ...) \
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__MAP(x,__SC_ARGS \
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@ -68,6 +109,26 @@ extern asmlinkage long __ia32_sys_ni_syscall(const struct pt_regs *regs);
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#define __X64_SYS_NI(name)
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#endif /* CONFIG_X86_64 */
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#if defined(CONFIG_X86_32) || defined(CONFIG_IA32_EMULATION)
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#define __IA32_SYS_STUB0(name) \
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__SYS_STUB0(ia32, sys_##name)
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#define __IA32_SYS_STUBx(x, name, ...) \
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__SYS_STUBx(ia32, sys##name, \
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SC_IA32_REGS_TO_ARGS(x, __VA_ARGS__))
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#define __IA32_COND_SYSCALL(name) \
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__COND_SYSCALL(ia32, sys_##name)
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#define __IA32_SYS_NI(name) \
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__SYS_NI(ia32, sys_##name)
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#else /* CONFIG_X86_32 || CONFIG_IA32_EMULATION */
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#define __IA32_SYS_STUB0(name)
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#define __IA32_SYS_STUBx(x, name, ...)
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#define __IA32_COND_SYSCALL(name)
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#define __IA32_SYS_NI(name)
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#endif /* CONFIG_X86_32 || CONFIG_IA32_EMULATION */
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#ifdef CONFIG_IA32_EMULATION
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/*
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* For IA32 emulation, we need to handle "compat" syscalls *and* create
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@ -90,27 +151,11 @@ extern asmlinkage long __ia32_sys_ni_syscall(const struct pt_regs *regs);
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#define __IA32_COMPAT_SYS_NI(name) \
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__SYS_NI(ia32, compat_sys_##name)
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#define __IA32_SYS_STUB0(name) \
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__SYS_STUB0(ia32, sys_##name)
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#define __IA32_SYS_STUBx(x, name, ...) \
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__SYS_STUBx(ia32, sys##name, \
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SC_IA32_REGS_TO_ARGS(x, __VA_ARGS__))
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#define __IA32_COND_SYSCALL(name) \
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__COND_SYSCALL(ia32, sys_##name)
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#define __IA32_SYS_NI(name) \
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__SYS_NI(ia32, sys_##name)
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#else /* CONFIG_IA32_EMULATION */
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#define __IA32_COMPAT_SYS_STUB0(name)
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#define __IA32_COMPAT_SYS_STUBx(x, name, ...)
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#define __IA32_COMPAT_COND_SYSCALL(name)
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#define __IA32_COMPAT_SYS_NI(name)
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#define __IA32_SYS_STUB0(name)
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#define __IA32_SYS_STUBx(x, name, ...)
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#define __IA32_COND_SYSCALL(name)
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#define __IA32_SYS_NI(name)
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#endif /* CONFIG_IA32_EMULATION */
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@ -180,40 +225,6 @@ extern asmlinkage long __ia32_sys_ni_syscall(const struct pt_regs *regs);
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#endif /* CONFIG_COMPAT */
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/*
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* Instead of the generic __SYSCALL_DEFINEx() definition, this macro takes
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* struct pt_regs *regs as the only argument of the syscall stub named
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* __x64_sys_*(). It decodes just the registers it needs and passes them on to
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* the __se_sys_*() wrapper performing sign extension and then to the
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* __do_sys_*() function doing the actual job. These wrappers and functions
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* are inlined (at least in very most cases), meaning that the assembly looks
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* as follows (slightly re-ordered for better readability):
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*
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* <__x64_sys_recv>: <-- syscall with 4 parameters
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* callq <__fentry__>
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*
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* mov 0x70(%rdi),%rdi <-- decode regs->di
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* mov 0x68(%rdi),%rsi <-- decode regs->si
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* mov 0x60(%rdi),%rdx <-- decode regs->dx
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* mov 0x38(%rdi),%rcx <-- decode regs->r10
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*
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* xor %r9d,%r9d <-- clear %r9
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* xor %r8d,%r8d <-- clear %r8
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*
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* callq __sys_recvfrom <-- do the actual work in __sys_recvfrom()
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* which takes 6 arguments
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*
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* cltq <-- extend return value to 64-bit
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* retq <-- return
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*
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* This approach avoids leaking random user-provided register content down
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* the call chain.
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*
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* If IA32_EMULATION is enabled, this macro generates an additional wrapper
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* named __ia32_sys_*() which decodes the struct pt_regs *regs according
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* to the i386 calling convention (bx, cx, dx, si, di, bp).
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*/
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#define __SYSCALL_DEFINEx(x, name, ...) \
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static long __se_sys##name(__MAP(x,__SC_LONG,__VA_ARGS__)); \
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static inline long __do_sys##name(__MAP(x,__SC_DECL,__VA_ARGS__));\
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@ -17,33 +17,4 @@
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/* kernel/ioport.c */
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long ksys_ioperm(unsigned long from, unsigned long num, int turn_on);
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#ifdef CONFIG_X86_32
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/*
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* These definitions are only valid on pure 32-bit systems; x86-64 uses a
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* different syscall calling convention
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*/
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asmlinkage long sys_ioperm(unsigned long, unsigned long, int);
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asmlinkage long sys_iopl(unsigned int);
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/* kernel/ldt.c */
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asmlinkage long sys_modify_ldt(int, void __user *, unsigned long);
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/* kernel/signal.c */
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asmlinkage long sys_rt_sigreturn(void);
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/* kernel/tls.c */
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asmlinkage long sys_set_thread_area(struct user_desc __user *);
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asmlinkage long sys_get_thread_area(struct user_desc __user *);
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/* X86_32 only */
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/* kernel/signal.c */
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asmlinkage long sys_sigreturn(void);
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/* kernel/vm86_32.c */
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struct vm86_struct;
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asmlinkage long sys_vm86old(struct vm86_struct __user *);
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asmlinkage long sys_vm86(unsigned long, unsigned long);
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#endif /* CONFIG_X86_32 */
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#endif /* _ASM_X86_SYSCALLS_H */
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