ASoC: rsnd: remove unused rsnd_dai_id()
rsnd_dai_id() was not used. Let's remove it Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Signed-off-by: Mark Brown <broonie@kernel.org>
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3ed6448c95
Коммит
2842aa7192
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@ -479,16 +479,6 @@ static void rsnd_dai_disconnect(struct rsnd_mod *mod,
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io->mod[mod->type] = NULL;
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}
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int rsnd_dai_id(struct rsnd_priv *priv, struct rsnd_dai *rdai)
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{
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int id = rdai - priv->rdai;
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if ((id < 0) || (id >= rsnd_rdai_nr(priv)))
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return -EINVAL;
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return id;
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}
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struct rsnd_dai *rsnd_rdai_get(struct rsnd_priv *priv, int id)
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{
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if ((id < 0) || (id >= rsnd_rdai_nr(priv)))
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@ -317,7 +317,6 @@ struct rsnd_dai {
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struct rsnd_dai *rsnd_rdai_get(struct rsnd_priv *priv, int id);
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int rsnd_dai_is_play(struct rsnd_dai *rdai, struct rsnd_dai_stream *io);
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int rsnd_dai_id(struct rsnd_priv *priv, struct rsnd_dai *rdai);
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#define rsnd_dai_get_platform_info(rdai) ((rdai)->info)
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void rsnd_dai_pointer_update(struct rsnd_dai_stream *io, int cnt);
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