drm/i915/audio: add DOC comment describing HDA over HDMI/DP
v2: include the section in the drm docbook. Signed-off-by: Jani Nikula <jani.nikula@intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -3854,6 +3854,11 @@ int num_ioctls;</synopsis>
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probing, so those sections fully apply.
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</para>
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</sect2>
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<sect2>
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<title>High Definition Audio</title>
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!Pdrivers/gpu/drm/i915/intel_audio.c High Definition Audio over HDMI and Display Port
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!Idrivers/gpu/drm/i915/intel_audio.c
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</sect2>
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<sect2>
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<title>DPIO</title>
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!Pdrivers/gpu/drm/i915/i915_reg.h DPIO
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@ -28,6 +28,27 @@
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#include "intel_drv.h"
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#include "i915_drv.h"
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/**
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* DOC: High Definition Audio over HDMI and Display Port
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*
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* The graphics and audio drivers together support High Definition Audio over
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* HDMI and Display Port. The audio programming sequences are divided into audio
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* codec and controller enable and disable sequences. The graphics driver
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* handles the audio codec sequences, while the audio driver handles the audio
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* controller sequences.
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*
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* The disable sequences must be performed before disabling the transcoder or
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* port. The enable sequences may only be performed after enabling the
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* transcoder and port, and after completed link training.
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*
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* The codec and controller sequences could be done either parallel or serial,
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* but generally the ELDV/PD change in the codec sequence indicates to the audio
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* driver that the controller sequence should start. Indeed, most of the
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* co-operation between the graphics and audio drivers is handled via audio
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* related registers. (The notable exception is the power management, not
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* covered here.)
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*/
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static const struct {
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int clock;
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u32 config;
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