libbpf: Extract ELF processing state into separate struct

Name currently anonymous internal struct that keeps ELF-related state
for bpf_object. Just a bit of clean up, no functional changes.

Signed-off-by: Andrii Nakryiko <andrii@kernel.org>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Song Liu <songliubraving@fb.com>
Link: https://lore.kernel.org/bpf/20211021014404.2635234-3-andrii@kernel.org
This commit is contained in:
Andrii Nakryiko 2021-10-20 18:43:56 -07:00 коммит произвёл Alexei Starovoitov
Родитель b96c07f3b5
Коммит 29a30ff501
1 изменённых файлов: 34 добавлений и 36 удалений

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@ -462,6 +462,35 @@ struct module_btf {
int fd_array_idx;
};
struct elf_state {
int fd;
const void *obj_buf;
size_t obj_buf_sz;
Elf *elf;
GElf_Ehdr ehdr;
Elf_Data *symbols;
Elf_Data *data;
Elf_Data *rodata;
Elf_Data *bss;
Elf_Data *st_ops_data;
size_t shstrndx; /* section index for section name strings */
size_t strtabidx;
struct {
GElf_Shdr shdr;
Elf_Data *data;
} *reloc_sects;
int nr_reloc_sects;
int maps_shndx;
int btf_maps_shndx;
__u32 btf_maps_sec_btf_id;
int text_shndx;
int symbols_shndx;
int data_shndx;
int rodata_shndx;
int bss_shndx;
int st_ops_shndx;
};
struct bpf_object {
char name[BPF_OBJ_NAME_LEN];
char license[64];
@ -484,40 +513,10 @@ struct bpf_object {
struct bpf_gen *gen_loader;
/* Information when doing ELF related work. Only valid if efile.elf is not NULL */
struct elf_state efile;
/*
* Information when doing elf related work. Only valid if fd
* is valid.
*/
struct {
int fd;
const void *obj_buf;
size_t obj_buf_sz;
Elf *elf;
GElf_Ehdr ehdr;
Elf_Data *symbols;
Elf_Data *data;
Elf_Data *rodata;
Elf_Data *bss;
Elf_Data *st_ops_data;
size_t shstrndx; /* section index for section name strings */
size_t strtabidx;
struct {
GElf_Shdr shdr;
Elf_Data *data;
} *reloc_sects;
int nr_reloc_sects;
int maps_shndx;
int btf_maps_shndx;
__u32 btf_maps_sec_btf_id;
int text_shndx;
int symbols_shndx;
int data_shndx;
int rodata_shndx;
int bss_shndx;
int st_ops_shndx;
} efile;
/*
* All loaded bpf_object is linked in a list, which is
* All loaded bpf_object are linked in a list, which is
* hidden to caller. bpf_objects__<func> handlers deal with
* all objects.
*/
@ -551,7 +550,6 @@ struct bpf_object {
char path[];
};
#define obj_elf_valid(o) ((o)->efile.elf)
static const char *elf_sym_str(const struct bpf_object *obj, size_t off);
static const char *elf_sec_str(const struct bpf_object *obj, size_t off);
@ -1185,7 +1183,7 @@ static struct bpf_object *bpf_object__new(const char *path,
static void bpf_object__elf_finish(struct bpf_object *obj)
{
if (!obj_elf_valid(obj))
if (!obj->efile.elf)
return;
if (obj->efile.elf) {
@ -1210,7 +1208,7 @@ static int bpf_object__elf_init(struct bpf_object *obj)
int err = 0;
GElf_Ehdr *ep;
if (obj_elf_valid(obj)) {
if (obj->efile.elf) {
pr_warn("elf: init internal error\n");
return -LIBBPF_ERRNO__LIBELF;
}