rxrpc: Remove handling of duplicate packets in recvmsg_queue
We should not now see duplicate packets in the recvmsg_queue. At one point, jumbo packets that overlapped with already queued data would be added to the queue and dealt with in recvmsg rather than in the softirq input code, but now jumbo packets are split/cloned before being processed by the input code and the subpackets can be discarded individually. So remove the recvmsg-side code for handling this. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
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2ed83ed2be
Коммит
30efa3ce10
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@ -228,7 +228,6 @@ static void rxrpc_rotate_rx_window(struct rxrpc_call *call)
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_enter("%d", call->debug_id);
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further_rotation:
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skb = skb_dequeue(&call->recvmsg_queue);
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rxrpc_see_skb(skb, rxrpc_skb_rotated);
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@ -250,17 +249,6 @@ further_rotation:
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return;
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}
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/* The next packet on the queue might entirely overlap with the one we
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* just consumed; if so, rotate that away also.
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*/
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skb = skb_peek(&call->recvmsg_queue);
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if (skb) {
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sp = rxrpc_skb(skb);
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if (sp->hdr.seq != call->rx_consumed &&
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after_eq(call->rx_consumed, sp->hdr.seq))
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goto further_rotation;
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}
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/* Check to see if there's an ACK that needs sending. */
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acked = atomic_add_return(call->rx_consumed - old_consumed,
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&call->ackr_nr_consumed);
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@ -318,11 +306,6 @@ static int rxrpc_recvmsg_data(struct socket *sock, struct rxrpc_call *call,
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sp = rxrpc_skb(skb);
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seq = sp->hdr.seq;
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if (after_eq(call->rx_consumed, seq)) {
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kdebug("obsolete %x %x", call->rx_consumed, seq);
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goto skip_obsolete;
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}
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if (!(flags & MSG_PEEK))
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trace_rxrpc_receive(call, rxrpc_receive_front,
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sp->hdr.serial, seq);
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@ -373,7 +356,6 @@ static int rxrpc_recvmsg_data(struct socket *sock, struct rxrpc_call *call,
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break;
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}
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skip_obsolete:
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/* The whole packet has been transferred. */
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if (sp->hdr.flags & RXRPC_LAST_PACKET)
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ret = 1;
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