sh_eth: remove mask fields from 'struct bb_info'
The MDIO control bits are always mapped to the same bits of the same register (PIR), so there's no need to store their masks in the 'struct bb_info'... Signed-off-by: Sergei Shtylyov <sergei.shtylyov@cogentembedded.com> Acked-by: Simon Horman <horms+renesas@verge.net.au> Signed-off-by: David S. Miller <davem@davemloft.net>
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3cdb730917
Коммит
3242e2b46d
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@ -1013,10 +1013,6 @@ struct bb_info {
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void (*set_gate)(void *addr);
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struct mdiobb_ctrl ctrl;
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void *addr;
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u32 mmd_msk;/* MMD */
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u32 mdo_msk;
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u32 mdi_msk;
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u32 mdc_msk;
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};
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/* PHY bit set */
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@ -1046,9 +1042,9 @@ static void sh_mmd_ctrl(struct mdiobb_ctrl *ctrl, int bit)
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bitbang->set_gate(bitbang->addr);
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if (bit)
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bb_set(bitbang->addr, bitbang->mmd_msk);
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bb_set(bitbang->addr, PIR_MMD);
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else
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bb_clr(bitbang->addr, bitbang->mmd_msk);
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bb_clr(bitbang->addr, PIR_MMD);
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}
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/* Set bit data*/
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@ -1060,9 +1056,9 @@ static void sh_set_mdio(struct mdiobb_ctrl *ctrl, int bit)
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bitbang->set_gate(bitbang->addr);
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if (bit)
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bb_set(bitbang->addr, bitbang->mdo_msk);
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bb_set(bitbang->addr, PIR_MDO);
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else
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bb_clr(bitbang->addr, bitbang->mdo_msk);
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bb_clr(bitbang->addr, PIR_MDO);
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}
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/* Get bit data*/
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@ -1073,7 +1069,7 @@ static int sh_get_mdio(struct mdiobb_ctrl *ctrl)
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if (bitbang->set_gate)
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bitbang->set_gate(bitbang->addr);
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return bb_read(bitbang->addr, bitbang->mdi_msk);
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return bb_read(bitbang->addr, PIR_MDI);
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}
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/* MDC pin control */
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@ -1085,9 +1081,9 @@ static void sh_mdc_ctrl(struct mdiobb_ctrl *ctrl, int bit)
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bitbang->set_gate(bitbang->addr);
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if (bit)
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bb_set(bitbang->addr, bitbang->mdc_msk);
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bb_set(bitbang->addr, PIR_MDC);
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else
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bb_clr(bitbang->addr, bitbang->mdc_msk);
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bb_clr(bitbang->addr, PIR_MDC);
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}
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/* mdio bus control struct */
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@ -2899,10 +2895,6 @@ static int sh_mdio_init(struct sh_eth_private *mdp,
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/* bitbang init */
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bitbang->addr = mdp->addr + mdp->reg_offset[PIR];
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bitbang->set_gate = pd->set_mdio_gate;
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bitbang->mdi_msk = PIR_MDI;
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bitbang->mdo_msk = PIR_MDO;
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bitbang->mmd_msk = PIR_MMD;
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bitbang->mdc_msk = PIR_MDC;
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bitbang->ctrl.ops = &bb_ops;
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/* MII controller setting */
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