diff --git a/arch/powerpc/platforms/ps3/setup.c b/arch/powerpc/platforms/ps3/setup.c index 6b6eca17472c..aa05288de64e 100644 --- a/arch/powerpc/platforms/ps3/setup.c +++ b/arch/powerpc/platforms/ps3/setup.c @@ -107,7 +107,8 @@ static void ps3_panic(char *str) while(1); } -#if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE) +#if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE) || \ + defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE) static void prealloc(struct ps3_prealloc *p) { if (!p->size) @@ -123,7 +124,9 @@ static void prealloc(struct ps3_prealloc *p) printk(KERN_INFO "%s: %lu bytes at %p\n", p->name, p->size, p->address); } +#endif +#if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE) struct ps3_prealloc ps3fb_videomemory = { .name = "ps3fb videomemory", .size = CONFIG_FB_PS3_DEFAULT_SIZE_M*1024*1024, @@ -146,6 +149,30 @@ early_param("ps3fb", early_parse_ps3fb); #define prealloc_ps3fb_videomemory() do { } while (0) #endif +#if defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE) +struct ps3_prealloc ps3flash_bounce_buffer = { + .name = "ps3flash bounce buffer", + .size = 256*1024, + .align = 256*1024 +}; +EXPORT_SYMBOL_GPL(ps3flash_bounce_buffer); +#define prealloc_ps3flash_bounce_buffer() prealloc(&ps3flash_bounce_buffer) + +static int __init early_parse_ps3flash(char *p) +{ + if (!p) + return 1; + + if (!strcmp(p, "off")) + ps3flash_bounce_buffer.size = 0; + + return 0; +} +early_param("ps3flash", early_parse_ps3flash); +#else +#define prealloc_ps3flash_bounce_buffer() do { } while (0) +#endif + static int ps3_set_dabr(u64 dabr) { enum {DABR_USER = 1, DABR_KERNEL = 2,}; @@ -175,6 +202,8 @@ static void __init ps3_setup_arch(void) #endif prealloc_ps3fb_videomemory(); + prealloc_ps3flash_bounce_buffer(); + ppc_md.power_save = ps3_power_save; DBG(" <- %s:%d\n", __func__, __LINE__); diff --git a/include/asm-powerpc/ps3.h b/include/asm-powerpc/ps3.h index a35aea2db9c5..a6f3f5ee7ca7 100644 --- a/include/asm-powerpc/ps3.h +++ b/include/asm-powerpc/ps3.h @@ -427,6 +427,7 @@ struct ps3_prealloc { }; extern struct ps3_prealloc ps3fb_videomemory; +extern struct ps3_prealloc ps3flash_bounce_buffer; #endif