fbdev: sh_mobile_lcdc: Rename mode argument to modes
The sh_mobile_lcdc_channel_fb_init() mode argument is used to pass a list of modes, rename it to modes. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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@ -2187,7 +2187,7 @@ sh_mobile_lcdc_channel_fb_cleanup(struct sh_mobile_lcdc_chan *ch)
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static int __devinit
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sh_mobile_lcdc_channel_fb_init(struct sh_mobile_lcdc_chan *ch,
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const struct fb_videomode *mode,
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const struct fb_videomode *modes,
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unsigned int num_modes)
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{
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struct sh_mobile_lcdc_priv *priv = ch->lcdc;
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@ -2213,7 +2213,7 @@ sh_mobile_lcdc_channel_fb_init(struct sh_mobile_lcdc_chan *ch,
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info->pseudo_palette = &ch->pseudo_palette;
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info->par = ch;
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fb_videomode_to_modelist(mode, num_modes, &info->modelist);
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fb_videomode_to_modelist(modes, num_modes, &info->modelist);
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ret = fb_alloc_cmap(&info->cmap, PALETTE_NR, 0);
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if (ret < 0) {
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@ -2247,7 +2247,7 @@ sh_mobile_lcdc_channel_fb_init(struct sh_mobile_lcdc_chan *ch,
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* default.
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*/
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var = &info->var;
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fb_videomode_to_var(var, mode);
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fb_videomode_to_var(var, modes);
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var->width = ch->display.width;
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var->height = ch->display.height;
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var->xres_virtual = ch->xres_virtual;
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