Revert "cpusets: randomize node rotor used in cpuset_mem_spread_node()"

This reverts commit 0ac0c0d0f8, which
caused cross-architecture build problems for all the wrong reasons.
IA64 already added its own version of __node_random(), but the fact is,
there is nothing architectural about the function, and the original
commit was just badly done. Revert it, since no fix is forthcoming.

Requested-by: Stephen Rothwell <sfr@canb.auug.org.au>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Linus Torvalds 2010-05-30 09:00:03 -07:00
Родитель b612a05537
Коммит 35926ff5fb
5 изменённых файлов: 1 добавлений и 31 удалений

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@ -2,7 +2,6 @@
#include <linux/topology.h>
#include <linux/module.h>
#include <linux/bootmem.h>
#include <linux/random.h>
#ifdef CONFIG_DEBUG_PER_CPU_MAPS
# define DBG(x...) printk(KERN_DEBUG x)
@ -66,19 +65,3 @@ const struct cpumask *cpumask_of_node(int node)
}
EXPORT_SYMBOL(cpumask_of_node);
#endif
/*
* Return the bit number of a random bit set in the nodemask.
* (returns -1 if nodemask is empty)
*/
int __node_random(const nodemask_t *maskp)
{
int w, bit = -1;
w = nodes_weight(*maskp);
if (w)
bit = bitmap_ord_to_pos(maskp->bits,
get_random_int() % w, MAX_NUMNODES);
return bit;
}
EXPORT_SYMBOL(__node_random);

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@ -141,7 +141,6 @@ extern int bitmap_find_free_region(unsigned long *bitmap, int bits, int order);
extern void bitmap_release_region(unsigned long *bitmap, int pos, int order);
extern int bitmap_allocate_region(unsigned long *bitmap, int pos, int order);
extern void bitmap_copy_le(void *dst, const unsigned long *src, int nbits);
extern int bitmap_ord_to_pos(const unsigned long *bitmap, int n, int bits);
#define BITMAP_LAST_WORD_MASK(nbits) \
( \

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@ -66,8 +66,6 @@
* int num_online_nodes() Number of online Nodes
* int num_possible_nodes() Number of all possible Nodes
*
* int node_random(mask) Random node with set bit in mask
*
* int node_online(node) Is some node online?
* int node_possible(node) Is some node possible?
*
@ -432,10 +430,6 @@ static inline void node_set_offline(int nid)
node_clear_state(nid, N_ONLINE);
nr_online_nodes = num_node_state(N_ONLINE);
}
#define node_random(mask) __node_random(&(mask))
extern int __node_random(const nodemask_t *maskp);
#else
static inline int node_state(int node, enum node_states state)
@ -466,8 +460,6 @@ static inline int num_node_state(enum node_states state)
#define node_set_online(node) node_set_state((node), N_ONLINE)
#define node_set_offline(node) node_clear_state((node), N_ONLINE)
static inline int node_random(const nodemask_t mask) { return 0; }
#endif
#define node_online_map node_states[N_ONLINE]

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@ -1086,10 +1086,6 @@ static struct task_struct *copy_process(unsigned long clone_flags,
}
mpol_fix_fork_child_flag(p);
#endif
#ifdef CONFIG_CPUSETS
p->cpuset_mem_spread_rotor = node_random(p->mems_allowed);
p->cpuset_slab_spread_rotor = node_random(p->mems_allowed);
#endif
#ifdef CONFIG_TRACE_IRQFLAGS
p->irq_events = 0;
#ifdef __ARCH_WANT_INTERRUPTS_ON_CTXSW

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@ -672,7 +672,7 @@ static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits)
*
* The bit positions 0 through @bits are valid positions in @buf.
*/
int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
static int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
{
int pos = 0;