WorkStruct: Merge the pending bit into the wq_data pointer
Reclaim a word from the size of the work_struct by folding the pending bit and the wq_data pointer together. This shouldn't cause misalignment problems as all pointers should be at least 4-byte aligned. Signed-Off-By: David Howells <dhowells@redhat.com>
This commit is contained in:
Родитель
6bb49e5965
Коммит
365970a1ea
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@ -1868,7 +1868,7 @@ static void show_floppy(void)
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printk("fdc_busy=%lu\n", fdc_busy);
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if (do_floppy)
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printk("do_floppy=%p\n", do_floppy);
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if (floppy_work.pending)
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if (work_pending(&floppy_work))
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printk("floppy_work.func=%p\n", floppy_work.func);
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if (timer_pending(&fd_timer))
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printk("fd_timer.function=%p\n", fd_timer.function);
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@ -4498,7 +4498,7 @@ static void floppy_release_irq_and_dma(void)
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printk("floppy timer still active:%s\n", timeout_message);
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if (timer_pending(&fd_timer))
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printk("auxiliary floppy timer still active\n");
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if (floppy_work.pending)
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if (work_pending(&floppy_work))
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printk("work still pending\n");
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#endif
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old_fdc = fdc;
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@ -14,11 +14,15 @@ struct workqueue_struct;
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typedef void (*work_func_t)(void *data);
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struct work_struct {
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unsigned long pending;
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/* the first word is the work queue pointer and the pending flag
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* rolled into one */
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unsigned long management;
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#define WORK_STRUCT_PENDING 0 /* T if work item pending execution */
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#define WORK_STRUCT_FLAG_MASK (3UL)
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#define WORK_STRUCT_WQ_DATA_MASK (~WORK_STRUCT_FLAG_MASK)
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struct list_head entry;
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work_func_t func;
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void *data;
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void *wq_data;
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};
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struct delayed_work {
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@ -65,7 +69,7 @@ struct execute_work {
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#define INIT_WORK(_work, _func, _data) \
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do { \
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INIT_LIST_HEAD(&(_work)->entry); \
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(_work)->pending = 0; \
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(_work)->management = 0; \
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PREPARE_WORK((_work), (_func), (_data)); \
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} while (0)
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@ -75,6 +79,21 @@ struct execute_work {
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init_timer(&(_work)->timer); \
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} while (0)
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/**
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* work_pending - Find out whether a work item is currently pending
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* @work: The work item in question
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*/
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#define work_pending(work) \
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test_bit(WORK_STRUCT_PENDING, &(work)->management)
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/**
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* delayed_work_pending - Find out whether a delayable work item is currently
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* pending
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* @work: The work item in question
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*/
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#define delayed_work_pending(work) \
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test_bit(WORK_STRUCT_PENDING, &(work)->work.management)
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extern struct workqueue_struct *__create_workqueue(const char *name,
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int singlethread);
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@ -115,7 +134,7 @@ static inline int cancel_delayed_work(struct delayed_work *work)
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ret = del_timer_sync(&work->timer);
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if (ret)
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clear_bit(0, &work->work.pending);
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clear_bit(WORK_STRUCT_PENDING, &work->work.management);
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return ret;
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}
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@ -80,6 +80,29 @@ static inline int is_single_threaded(struct workqueue_struct *wq)
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return list_empty(&wq->list);
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}
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static inline void set_wq_data(struct work_struct *work, void *wq)
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{
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unsigned long new, old, res;
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/* assume the pending flag is already set and that the task has already
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* been queued on this workqueue */
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new = (unsigned long) wq | (1UL << WORK_STRUCT_PENDING);
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res = work->management;
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if (res != new) {
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do {
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old = res;
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new = (unsigned long) wq;
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new |= (old & WORK_STRUCT_FLAG_MASK);
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res = cmpxchg(&work->management, old, new);
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} while (res != old);
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}
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}
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static inline void *get_wq_data(struct work_struct *work)
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{
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return (void *) (work->management & WORK_STRUCT_WQ_DATA_MASK);
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}
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/* Preempt must be disabled. */
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static void __queue_work(struct cpu_workqueue_struct *cwq,
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struct work_struct *work)
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@ -87,7 +110,7 @@ static void __queue_work(struct cpu_workqueue_struct *cwq,
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unsigned long flags;
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spin_lock_irqsave(&cwq->lock, flags);
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work->wq_data = cwq;
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set_wq_data(work, cwq);
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list_add_tail(&work->entry, &cwq->worklist);
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cwq->insert_sequence++;
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wake_up(&cwq->more_work);
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@ -108,7 +131,7 @@ int fastcall queue_work(struct workqueue_struct *wq, struct work_struct *work)
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{
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int ret = 0, cpu = get_cpu();
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if (!test_and_set_bit(0, &work->pending)) {
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if (!test_and_set_bit(WORK_STRUCT_PENDING, &work->management)) {
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if (unlikely(is_single_threaded(wq)))
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cpu = singlethread_cpu;
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BUG_ON(!list_empty(&work->entry));
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@ -123,7 +146,7 @@ EXPORT_SYMBOL_GPL(queue_work);
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static void delayed_work_timer_fn(unsigned long __data)
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{
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struct delayed_work *dwork = (struct delayed_work *)__data;
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struct workqueue_struct *wq = dwork->work.wq_data;
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struct workqueue_struct *wq = get_wq_data(&dwork->work);
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int cpu = smp_processor_id();
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if (unlikely(is_single_threaded(wq)))
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@ -150,12 +173,12 @@ int fastcall queue_delayed_work(struct workqueue_struct *wq,
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if (delay == 0)
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return queue_work(wq, work);
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if (!test_and_set_bit(0, &work->pending)) {
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if (!test_and_set_bit(WORK_STRUCT_PENDING, &work->management)) {
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BUG_ON(timer_pending(timer));
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BUG_ON(!list_empty(&work->entry));
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/* This stores wq for the moment, for the timer_fn */
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work->wq_data = wq;
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set_wq_data(work, wq);
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timer->expires = jiffies + delay;
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timer->data = (unsigned long)dwork;
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timer->function = delayed_work_timer_fn;
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@ -182,12 +205,12 @@ int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
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struct timer_list *timer = &dwork->timer;
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struct work_struct *work = &dwork->work;
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if (!test_and_set_bit(0, &work->pending)) {
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if (!test_and_set_bit(WORK_STRUCT_PENDING, &work->management)) {
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BUG_ON(timer_pending(timer));
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BUG_ON(!list_empty(&work->entry));
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/* This stores wq for the moment, for the timer_fn */
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work->wq_data = wq;
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set_wq_data(work, wq);
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timer->expires = jiffies + delay;
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timer->data = (unsigned long)dwork;
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timer->function = delayed_work_timer_fn;
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@ -223,8 +246,8 @@ static void run_workqueue(struct cpu_workqueue_struct *cwq)
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list_del_init(cwq->worklist.next);
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spin_unlock_irqrestore(&cwq->lock, flags);
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BUG_ON(work->wq_data != cwq);
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clear_bit(0, &work->pending);
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BUG_ON(get_wq_data(work) != cwq);
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clear_bit(WORK_STRUCT_PENDING, &work->management);
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f(data);
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spin_lock_irqsave(&cwq->lock, flags);
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