drm/i915: Disable waitboosting for a saturated engine
If the user floods the GPU with so many requests that the engine stalls waiting for free space, don't automatically promote the GPU to maximum frequencies. If the GPU really is saturated with work, it will migrate to high clocks by itself, otherwise it is merely a user flooding us with busy-work. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-20-git-send-email-chris@chris-wilson.co.uk
This commit is contained in:
Родитель
7da844c5c6
Коммит
37db14700e
|
@ -2299,7 +2299,7 @@ static int wait_for_space(struct drm_i915_gem_request *req, int bytes)
|
|||
if (WARN_ON(&target->ring_link == &ring->request_list))
|
||||
return -ENOSPC;
|
||||
|
||||
ret = __i915_wait_request(target, true, NULL, NULL);
|
||||
ret = __i915_wait_request(target, true, NULL, NO_WAITBOOST);
|
||||
if (ret)
|
||||
return ret;
|
||||
|
||||
|
|
Загрузка…
Ссылка в новой задаче