workqueue: don't migrate pending works from the dead CPU

Currently CPU_DEAD uses kthread_stop() to stop cwq->thread and then
transfers cwq->worklist to another CPU.  However, it is very unlikely that
worker_thread() will notice kthread_should_stop() before flushing
cwq->worklist.  It is only possible if worker_thread() was preempted after
run_workqueue(cwq), a new work_struct was added, and CPU_DEAD happened
before cwq->thread has a chance to run.

This means that take_over_work() mostly adds unneeded complications.  Note
also that kthread_stop() is not good per se, wake_up_process() may confuse
work->func() if it sleeps waiting for some event.

Remove take_over_work() and migrate_sequence complications.  CPU_DEAD sets
the cwq->should_stop flag (introduced by this patch) and waits for
cwq->thread to flush cwq->worklist and exit.  Because the dead CPU is not
on cpu_online_map, no more works can be added to that cwq.

cpu_populated_map was introduced to optimize for_each_possible_cpu(), it is
not strictly needed, and it is more a documentation in fact.

Saves 418 bytes.

Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru>
Cc: Srivatsa Vaddagiri <vatsa@in.ibm.com>
Cc: "Pallipadi, Venkatesh" <venkatesh.pallipadi@intel.com>
Cc: Gautham shenoy <ego@in.ibm.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Oleg Nesterov 2007-05-09 02:34:09 -07:00 коммит произвёл Linus Torvalds
Родитель 36aa9dfc39
Коммит 3af24433ef
1 изменённых файлов: 216 добавлений и 224 удалений

Просмотреть файл

@ -43,10 +43,11 @@ struct cpu_workqueue_struct {
struct list_head worklist;
wait_queue_head_t more_work;
struct work_struct *current_work;
struct workqueue_struct *wq;
struct task_struct *thread;
struct work_struct *current_work;
int should_stop;
int run_depth; /* Detect run_workqueue() recursion depth */
} ____cacheline_aligned;
@ -64,11 +65,12 @@ struct workqueue_struct {
/* All the per-cpu workqueues on the system, for hotplug cpu to add/remove
threads to each one as cpus come/go. */
static long migrate_sequence __read_mostly;
static DEFINE_MUTEX(workqueue_mutex);
static LIST_HEAD(workqueues);
static int singlethread_cpu;
static int singlethread_cpu __read_mostly;
/* optimization, we could use cpu_possible_map */
static cpumask_t cpu_populated_map __read_mostly;
/* If it's single threaded, it isn't in the list of workqueues. */
static inline int is_single_threaded(struct workqueue_struct *wq)
@ -344,10 +346,28 @@ static void run_workqueue(struct cpu_workqueue_struct *cwq)
spin_unlock_irqrestore(&cwq->lock, flags);
}
/*
* NOTE: the caller must not touch *cwq if this func returns true
*/
static int cwq_should_stop(struct cpu_workqueue_struct *cwq)
{
int should_stop = cwq->should_stop;
if (unlikely(should_stop)) {
spin_lock_irq(&cwq->lock);
should_stop = cwq->should_stop && list_empty(&cwq->worklist);
if (should_stop)
cwq->thread = NULL;
spin_unlock_irq(&cwq->lock);
}
return should_stop;
}
static int worker_thread(void *__cwq)
{
struct cpu_workqueue_struct *cwq = __cwq;
DECLARE_WAITQUEUE(wait, current);
DEFINE_WAIT(wait);
struct k_sigaction sa;
sigset_t blocked;
@ -373,23 +393,21 @@ static int worker_thread(void *__cwq)
siginitset(&sa.sa.sa_mask, sigmask(SIGCHLD));
do_sigaction(SIGCHLD, &sa, (struct k_sigaction *)0);
set_current_state(TASK_INTERRUPTIBLE);
while (!kthread_should_stop()) {
for (;;) {
if (cwq->wq->freezeable)
try_to_freeze();
add_wait_queue(&cwq->more_work, &wait);
if (list_empty(&cwq->worklist))
prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE);
if (!cwq->should_stop && list_empty(&cwq->worklist))
schedule();
else
__set_current_state(TASK_RUNNING);
remove_wait_queue(&cwq->more_work, &wait);
finish_wait(&cwq->more_work, &wait);
if (cwq_should_stop(cwq))
break;
if (!list_empty(&cwq->worklist))
run_workqueue(cwq);
set_current_state(TASK_INTERRUPTIBLE);
}
__set_current_state(TASK_RUNNING);
return 0;
}
@ -454,20 +472,13 @@ static void flush_cpu_workqueue(struct cpu_workqueue_struct *cwq)
*/
void fastcall flush_workqueue(struct workqueue_struct *wq)
{
if (is_single_threaded(wq)) {
/* Always use first cpu's area. */
if (is_single_threaded(wq))
flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, singlethread_cpu));
} else {
long sequence;
else {
int cpu;
again:
sequence = migrate_sequence;
for_each_possible_cpu(cpu)
for_each_cpu_mask(cpu, cpu_populated_map)
flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, cpu));
if (unlikely(sequence != migrate_sequence))
goto again;
}
}
EXPORT_SYMBOL_GPL(flush_workqueue);
@ -485,11 +496,8 @@ static void wait_on_work(struct cpu_workqueue_struct *cwq,
}
spin_unlock_irq(&cwq->lock);
if (unlikely(running)) {
mutex_unlock(&workqueue_mutex);
if (unlikely(running))
wait_for_completion(&barr.done);
mutex_lock(&workqueue_mutex);
}
}
/**
@ -510,155 +518,31 @@ void flush_work(struct workqueue_struct *wq, struct work_struct *work)
{
struct cpu_workqueue_struct *cwq;
mutex_lock(&workqueue_mutex);
cwq = get_wq_data(work);
/* Was it ever queued ? */
if (!cwq)
goto out;
return;
/*
* This work can't be re-queued, and the lock above protects us
* from take_over_work(), no need to re-check that get_wq_data()
* is still the same when we take cwq->lock.
* This work can't be re-queued, no need to re-check that
* get_wq_data() is still the same when we take cwq->lock.
*/
spin_lock_irq(&cwq->lock);
list_del_init(&work->entry);
work_release(work);
spin_unlock_irq(&cwq->lock);
if (is_single_threaded(wq)) {
/* Always use first cpu's area. */
if (is_single_threaded(wq))
wait_on_work(per_cpu_ptr(wq->cpu_wq, singlethread_cpu), work);
} else {
else {
int cpu;
for_each_online_cpu(cpu)
for_each_cpu_mask(cpu, cpu_populated_map)
wait_on_work(per_cpu_ptr(wq->cpu_wq, cpu), work);
}
out:
mutex_unlock(&workqueue_mutex);
}
EXPORT_SYMBOL_GPL(flush_work);
static void init_cpu_workqueue(struct workqueue_struct *wq, int cpu)
{
struct cpu_workqueue_struct *cwq = per_cpu_ptr(wq->cpu_wq, cpu);
cwq->wq = wq;
spin_lock_init(&cwq->lock);
INIT_LIST_HEAD(&cwq->worklist);
init_waitqueue_head(&cwq->more_work);
}
static struct task_struct *create_workqueue_thread(struct workqueue_struct *wq,
int cpu)
{
struct cpu_workqueue_struct *cwq = per_cpu_ptr(wq->cpu_wq, cpu);
struct task_struct *p;
if (is_single_threaded(wq))
p = kthread_create(worker_thread, cwq, "%s", wq->name);
else
p = kthread_create(worker_thread, cwq, "%s/%d", wq->name, cpu);
if (IS_ERR(p))
return NULL;
cwq->thread = p;
return p;
}
struct workqueue_struct *__create_workqueue(const char *name,
int singlethread, int freezeable)
{
int cpu, destroy = 0;
struct workqueue_struct *wq;
struct task_struct *p;
wq = kzalloc(sizeof(*wq), GFP_KERNEL);
if (!wq)
return NULL;
wq->cpu_wq = alloc_percpu(struct cpu_workqueue_struct);
if (!wq->cpu_wq) {
kfree(wq);
return NULL;
}
wq->name = name;
wq->freezeable = freezeable;
mutex_lock(&workqueue_mutex);
if (singlethread) {
INIT_LIST_HEAD(&wq->list);
init_cpu_workqueue(wq, singlethread_cpu);
p = create_workqueue_thread(wq, singlethread_cpu);
if (!p)
destroy = 1;
else
wake_up_process(p);
} else {
list_add(&wq->list, &workqueues);
for_each_possible_cpu(cpu) {
init_cpu_workqueue(wq, cpu);
if (!cpu_online(cpu))
continue;
p = create_workqueue_thread(wq, cpu);
if (p) {
kthread_bind(p, cpu);
wake_up_process(p);
} else
destroy = 1;
}
}
mutex_unlock(&workqueue_mutex);
/*
* Was there any error during startup? If yes then clean up:
*/
if (destroy) {
destroy_workqueue(wq);
wq = NULL;
}
return wq;
}
EXPORT_SYMBOL_GPL(__create_workqueue);
static void cleanup_workqueue_thread(struct workqueue_struct *wq, int cpu)
{
struct cpu_workqueue_struct *cwq = per_cpu_ptr(wq->cpu_wq, cpu);
if (cwq->thread) {
kthread_stop(cwq->thread);
cwq->thread = NULL;
}
}
/**
* destroy_workqueue - safely terminate a workqueue
* @wq: target workqueue
*
* Safely destroy a workqueue. All work currently pending will be done first.
*/
void destroy_workqueue(struct workqueue_struct *wq)
{
int cpu;
flush_workqueue(wq);
/* We don't need the distraction of CPUs appearing and vanishing. */
mutex_lock(&workqueue_mutex);
if (is_single_threaded(wq))
cleanup_workqueue_thread(wq, singlethread_cpu);
else {
for_each_online_cpu(cpu)
cleanup_workqueue_thread(wq, cpu);
list_del(&wq->list);
}
mutex_unlock(&workqueue_mutex);
free_percpu(wq->cpu_wq);
kfree(wq);
}
EXPORT_SYMBOL_GPL(destroy_workqueue);
static struct workqueue_struct *keventd_wq;
@ -822,95 +706,203 @@ int current_is_keventd(void)
}
/* Take the work from this (downed) CPU. */
static void take_over_work(struct workqueue_struct *wq, unsigned int cpu)
static struct cpu_workqueue_struct *
init_cpu_workqueue(struct workqueue_struct *wq, int cpu)
{
struct cpu_workqueue_struct *cwq = per_cpu_ptr(wq->cpu_wq, cpu);
struct list_head list;
struct work_struct *work;
cwq->wq = wq;
spin_lock_init(&cwq->lock);
INIT_LIST_HEAD(&cwq->worklist);
init_waitqueue_head(&cwq->more_work);
return cwq;
}
static int create_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu)
{
struct workqueue_struct *wq = cwq->wq;
const char *fmt = is_single_threaded(wq) ? "%s" : "%s/%d";
struct task_struct *p;
p = kthread_create(worker_thread, cwq, fmt, wq->name, cpu);
/*
* Nobody can add the work_struct to this cwq,
* if (caller is __create_workqueue)
* nobody should see this wq
* else // caller is CPU_UP_PREPARE
* cpu is not on cpu_online_map
* so we can abort safely.
*/
if (IS_ERR(p))
return PTR_ERR(p);
cwq->thread = p;
cwq->should_stop = 0;
if (!is_single_threaded(wq))
kthread_bind(p, cpu);
if (is_single_threaded(wq) || cpu_online(cpu))
wake_up_process(p);
return 0;
}
struct workqueue_struct *__create_workqueue(const char *name,
int singlethread, int freezeable)
{
struct workqueue_struct *wq;
struct cpu_workqueue_struct *cwq;
int err = 0, cpu;
wq = kzalloc(sizeof(*wq), GFP_KERNEL);
if (!wq)
return NULL;
wq->cpu_wq = alloc_percpu(struct cpu_workqueue_struct);
if (!wq->cpu_wq) {
kfree(wq);
return NULL;
}
wq->name = name;
wq->freezeable = freezeable;
if (singlethread) {
INIT_LIST_HEAD(&wq->list);
cwq = init_cpu_workqueue(wq, singlethread_cpu);
err = create_workqueue_thread(cwq, singlethread_cpu);
} else {
mutex_lock(&workqueue_mutex);
list_add(&wq->list, &workqueues);
for_each_possible_cpu(cpu) {
cwq = init_cpu_workqueue(wq, cpu);
if (err || !cpu_online(cpu))
continue;
err = create_workqueue_thread(cwq, cpu);
}
mutex_unlock(&workqueue_mutex);
}
if (err) {
destroy_workqueue(wq);
wq = NULL;
}
return wq;
}
EXPORT_SYMBOL_GPL(__create_workqueue);
static void cleanup_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu)
{
struct wq_barrier barr;
int alive = 0;
spin_lock_irq(&cwq->lock);
list_replace_init(&cwq->worklist, &list);
migrate_sequence++;
while (!list_empty(&list)) {
printk("Taking work for %s\n", wq->name);
work = list_entry(list.next,struct work_struct,entry);
list_del(&work->entry);
__queue_work(per_cpu_ptr(wq->cpu_wq, smp_processor_id()), work);
if (cwq->thread != NULL) {
insert_wq_barrier(cwq, &barr, 1);
cwq->should_stop = 1;
alive = 1;
}
spin_unlock_irq(&cwq->lock);
if (alive) {
wait_for_completion(&barr.done);
while (unlikely(cwq->thread != NULL))
cpu_relax();
/*
* Wait until cwq->thread unlocks cwq->lock,
* it won't touch *cwq after that.
*/
smp_rmb();
spin_unlock_wait(&cwq->lock);
}
}
/* We're holding the cpucontrol mutex here */
/**
* destroy_workqueue - safely terminate a workqueue
* @wq: target workqueue
*
* Safely destroy a workqueue. All work currently pending will be done first.
*/
void destroy_workqueue(struct workqueue_struct *wq)
{
struct cpu_workqueue_struct *cwq;
if (is_single_threaded(wq)) {
cwq = per_cpu_ptr(wq->cpu_wq, singlethread_cpu);
cleanup_workqueue_thread(cwq, singlethread_cpu);
} else {
int cpu;
mutex_lock(&workqueue_mutex);
list_del(&wq->list);
mutex_unlock(&workqueue_mutex);
for_each_cpu_mask(cpu, cpu_populated_map) {
cwq = per_cpu_ptr(wq->cpu_wq, cpu);
cleanup_workqueue_thread(cwq, cpu);
}
}
free_percpu(wq->cpu_wq);
kfree(wq);
}
EXPORT_SYMBOL_GPL(destroy_workqueue);
static int __devinit workqueue_cpu_callback(struct notifier_block *nfb,
unsigned long action,
void *hcpu)
{
unsigned int hotcpu = (unsigned long)hcpu;
unsigned int cpu = (unsigned long)hcpu;
struct cpu_workqueue_struct *cwq;
struct workqueue_struct *wq;
switch (action) {
case CPU_UP_PREPARE:
case CPU_LOCK_ACQUIRE:
mutex_lock(&workqueue_mutex);
/* Create a new workqueue thread for it. */
return NOTIFY_OK;
case CPU_LOCK_RELEASE:
mutex_unlock(&workqueue_mutex);
return NOTIFY_OK;
case CPU_UP_PREPARE:
cpu_set(cpu, cpu_populated_map);
}
list_for_each_entry(wq, &workqueues, list) {
if (!create_workqueue_thread(wq, hotcpu)) {
printk("workqueue for %i failed\n", hotcpu);
return NOTIFY_BAD;
}
}
cwq = per_cpu_ptr(wq->cpu_wq, cpu);
switch (action) {
case CPU_UP_PREPARE:
if (!create_workqueue_thread(cwq, cpu))
break;
printk(KERN_ERR "workqueue for %i failed\n", cpu);
return NOTIFY_BAD;
case CPU_ONLINE:
/* Kick off worker threads. */
list_for_each_entry(wq, &workqueues, list) {
struct cpu_workqueue_struct *cwq;
cwq = per_cpu_ptr(wq->cpu_wq, hotcpu);
kthread_bind(cwq->thread, hotcpu);
wake_up_process(cwq->thread);
}
mutex_unlock(&workqueue_mutex);
break;
case CPU_UP_CANCELED:
list_for_each_entry(wq, &workqueues, list) {
if (!per_cpu_ptr(wq->cpu_wq, hotcpu)->thread)
continue;
/* Unbind so it can run. */
kthread_bind(per_cpu_ptr(wq->cpu_wq, hotcpu)->thread,
any_online_cpu(cpu_online_map));
cleanup_workqueue_thread(wq, hotcpu);
}
mutex_unlock(&workqueue_mutex);
break;
case CPU_DOWN_PREPARE:
mutex_lock(&workqueue_mutex);
break;
case CPU_DOWN_FAILED:
mutex_unlock(&workqueue_mutex);
break;
if (cwq->thread)
wake_up_process(cwq->thread);
case CPU_DEAD:
list_for_each_entry(wq, &workqueues, list)
cleanup_workqueue_thread(wq, hotcpu);
list_for_each_entry(wq, &workqueues, list)
take_over_work(wq, hotcpu);
mutex_unlock(&workqueue_mutex);
cleanup_workqueue_thread(cwq, cpu);
break;
}
}
return NOTIFY_OK;
}
void init_workqueues(void)
{
cpu_populated_map = cpu_online_map;
singlethread_cpu = first_cpu(cpu_possible_map);
hotcpu_notifier(workqueue_cpu_callback, 0);
keventd_wq = create_workqueue("events");
BUG_ON(!keventd_wq);
}