RDMA/core: Always release restrack object

Change location of rdma_restrack_del() to fix the bug where
task_struct was acquired but not released, causing to resource leak.

  ucma_create_id() {
    ucma_alloc_ctx();
    rdma_create_user_id() {
      rdma_restrack_new();
      rdma_restrack_set_name() {
        rdma_restrack_attach_task.part.0(); <--- task_struct was gotten
      }
    }
    ucma_destroy_private_ctx() {
      ucma_put_ctx();
      rdma_destroy_id() {
        _destroy_id()                       <--- id_priv was freed
      }
    }
  }

Fixes: 889d916b6f ("RDMA/core: Don't access cm_id after its destruction")
Link: https://lore.kernel.org/r/073ec27acb943ca8b6961663c47c5abe78a5c8cc.1624948948.git.leonro@nvidia.com
Reported-by: Pavel Skripkin <paskripkin@gmail.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
This commit is contained in:
Leon Romanovsky 2021-06-29 09:49:33 +03:00 коммит произвёл Jason Gunthorpe
Родитель 4a754d7637
Коммит 3d82875442
1 изменённых файлов: 1 добавлений и 1 удалений

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@ -1837,6 +1837,7 @@ static void _destroy_id(struct rdma_id_private *id_priv,
{
cma_cancel_operation(id_priv, state);
rdma_restrack_del(&id_priv->res);
if (id_priv->cma_dev) {
if (rdma_cap_ib_cm(id_priv->id.device, 1)) {
if (id_priv->cm_id.ib)
@ -1846,7 +1847,6 @@ static void _destroy_id(struct rdma_id_private *id_priv,
iw_destroy_cm_id(id_priv->cm_id.iw);
}
cma_leave_mc_groups(id_priv);
rdma_restrack_del(&id_priv->res);
cma_release_dev(id_priv);
}