NFSv4.1: Convert slotid from u8 to u32
It is perfectly legal to negotiate up to 2^32-1 slots in the protocol, and with 10GigE, we are already seeing that 255 slots is far too limiting. Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
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17347d03c0
Коммит
45d43c291e
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@ -38,7 +38,7 @@ enum nfs4_callback_opnum {
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struct cb_process_state {
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__be32 drc_status;
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struct nfs_client *clp;
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int slotid;
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u32 slotid;
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struct net *net;
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};
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@ -759,14 +759,14 @@ static void nfs4_callback_free_slot(struct nfs4_session *session)
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* Let the state manager know callback processing done.
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* A single slot, so highest used slotid is either 0 or -1
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*/
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tbl->highest_used_slotid = -1;
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tbl->highest_used_slotid = NFS4_NO_SLOT;
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nfs4_check_drain_bc_complete(session);
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spin_unlock(&tbl->slot_tbl_lock);
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}
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static void nfs4_cb_free_slot(struct cb_process_state *cps)
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{
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if (cps->slotid != -1)
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if (cps->slotid != NFS4_NO_SLOT)
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nfs4_callback_free_slot(cps->clp->cl_session);
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}
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@ -860,7 +860,7 @@ static __be32 nfs4_callback_compound(struct svc_rqst *rqstp, void *argp, void *r
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struct cb_process_state cps = {
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.drc_status = 0,
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.clp = NULL,
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.slotid = -1,
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.slotid = NFS4_NO_SLOT,
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.net = rqstp->rq_xprt->xpt_net,
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};
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unsigned int nops = 0;
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@ -360,16 +360,14 @@ static void renew_lease(const struct nfs_server *server, unsigned long timestamp
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* When updating highest_used_slotid there may be "holes" in the bitmap
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* so we need to scan down from highest_used_slotid to 0 looking for the now
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* highest slotid in use.
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* If none found, highest_used_slotid is set to -1.
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* If none found, highest_used_slotid is set to NFS4_NO_SLOT.
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*
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* Must be called while holding tbl->slot_tbl_lock
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*/
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static void
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nfs4_free_slot(struct nfs4_slot_table *tbl, u8 free_slotid)
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nfs4_free_slot(struct nfs4_slot_table *tbl, u32 slotid)
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{
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int slotid = free_slotid;
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BUG_ON(slotid < 0 || slotid >= NFS4_MAX_SLOT_TABLE);
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BUG_ON(slotid >= NFS4_MAX_SLOT_TABLE);
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/* clear used bit in bitmap */
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__clear_bit(slotid, tbl->used_slots);
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@ -379,10 +377,10 @@ nfs4_free_slot(struct nfs4_slot_table *tbl, u8 free_slotid)
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if (slotid < tbl->max_slots)
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tbl->highest_used_slotid = slotid;
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else
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tbl->highest_used_slotid = -1;
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tbl->highest_used_slotid = NFS4_NO_SLOT;
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}
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dprintk("%s: free_slotid %u highest_used_slotid %d\n", __func__,
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free_slotid, tbl->highest_used_slotid);
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dprintk("%s: slotid %u highest_used_slotid %d\n", __func__,
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slotid, tbl->highest_used_slotid);
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}
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bool nfs4_set_task_privileged(struct rpc_task *task, void *dummy)
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@ -402,7 +400,7 @@ static void nfs4_check_drain_fc_complete(struct nfs4_session *ses)
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return;
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}
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if (ses->fc_slot_table.highest_used_slotid != -1)
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if (ses->fc_slot_table.highest_used_slotid != NFS4_NO_SLOT)
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return;
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dprintk("%s COMPLETE: Session Fore Channel Drained\n", __func__);
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@ -415,7 +413,7 @@ static void nfs4_check_drain_fc_complete(struct nfs4_session *ses)
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void nfs4_check_drain_bc_complete(struct nfs4_session *ses)
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{
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if (!test_bit(NFS4_SESSION_DRAINING, &ses->session_state) ||
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ses->bc_slot_table.highest_used_slotid != -1)
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ses->bc_slot_table.highest_used_slotid != NFS4_NO_SLOT)
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return;
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dprintk("%s COMPLETE: Session Back Channel Drained\n", __func__);
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complete(&ses->bc_slot_table.complete);
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@ -510,25 +508,25 @@ static int nfs4_sequence_done(struct rpc_task *task,
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* nfs4_find_slot looks for an unset bit in the used_slots bitmap.
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* If found, we mark the slot as used, update the highest_used_slotid,
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* and respectively set up the sequence operation args.
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* The slot number is returned if found, or NFS4_MAX_SLOT_TABLE otherwise.
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* The slot number is returned if found, or NFS4_NO_SLOT otherwise.
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*
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* Note: must be called with under the slot_tbl_lock.
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*/
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static u8
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static u32
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nfs4_find_slot(struct nfs4_slot_table *tbl)
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{
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int slotid;
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u8 ret_id = NFS4_MAX_SLOT_TABLE;
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BUILD_BUG_ON((u8)NFS4_MAX_SLOT_TABLE != (int)NFS4_MAX_SLOT_TABLE);
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u32 slotid;
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u32 ret_id = NFS4_NO_SLOT;
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dprintk("--> %s used_slots=%04lx highest_used=%d max_slots=%d\n",
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dprintk("--> %s used_slots=%04lx highest_used=%u max_slots=%u\n",
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__func__, tbl->used_slots[0], tbl->highest_used_slotid,
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tbl->max_slots);
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slotid = find_first_zero_bit(tbl->used_slots, tbl->max_slots);
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if (slotid >= tbl->max_slots)
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goto out;
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__set_bit(slotid, tbl->used_slots);
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if (slotid > tbl->highest_used_slotid)
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if (slotid > tbl->highest_used_slotid ||
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tbl->highest_used_slotid == NFS4_NO_SLOT)
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tbl->highest_used_slotid = slotid;
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ret_id = slotid;
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out:
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@ -555,7 +553,7 @@ int nfs41_setup_sequence(struct nfs4_session *session,
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{
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struct nfs4_slot *slot;
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struct nfs4_slot_table *tbl;
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u8 slotid;
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u32 slotid;
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dprintk("--> %s\n", __func__);
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/* slot already allocated? */
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@ -583,7 +581,7 @@ int nfs41_setup_sequence(struct nfs4_session *session,
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}
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slotid = nfs4_find_slot(tbl);
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if (slotid == NFS4_MAX_SLOT_TABLE) {
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if (slotid == NFS4_NO_SLOT) {
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rpc_sleep_on(&tbl->slot_tbl_waitq, task, NULL);
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spin_unlock(&tbl->slot_tbl_lock);
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dprintk("<-- %s: no free slots\n", __func__);
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@ -5144,7 +5142,7 @@ static int nfs4_init_slot_table(struct nfs4_slot_table *tbl,
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spin_lock(&tbl->slot_tbl_lock);
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tbl->max_slots = max_slots;
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tbl->slots = slot;
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tbl->highest_used_slotid = -1; /* no slot is currently used */
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tbl->highest_used_slotid = NFS4_NO_SLOT; /* no slot is currently used */
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spin_unlock(&tbl->slot_tbl_lock);
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dprintk("%s: tbl=%p slots=%p max_slots=%d\n", __func__,
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tbl, tbl->slots, tbl->max_slots);
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@ -5196,13 +5194,13 @@ struct nfs4_session *nfs4_alloc_session(struct nfs_client *clp)
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return NULL;
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tbl = &session->fc_slot_table;
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tbl->highest_used_slotid = -1;
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tbl->highest_used_slotid = NFS4_NO_SLOT;
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spin_lock_init(&tbl->slot_tbl_lock);
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rpc_init_priority_wait_queue(&tbl->slot_tbl_waitq, "ForeChannel Slot table");
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init_completion(&tbl->complete);
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tbl = &session->bc_slot_table;
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tbl->highest_used_slotid = -1;
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tbl->highest_used_slotid = NFS4_NO_SLOT;
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spin_lock_init(&tbl->slot_tbl_lock);
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rpc_init_wait_queue(&tbl->slot_tbl_waitq, "BackChannel Slot table");
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init_completion(&tbl->complete);
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@ -191,6 +191,7 @@ struct nfs_server {
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/* maximum number of slots to use */
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#define NFS4_MAX_SLOT_TABLE (128U)
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#define NFS4_NO_SLOT ((u32)-1)
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#if defined(CONFIG_NFS_V4)
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@ -201,10 +202,10 @@ struct nfs4_slot_table {
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unsigned long used_slots[SLOT_TABLE_SZ]; /* used/unused bitmap */
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spinlock_t slot_tbl_lock;
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struct rpc_wait_queue slot_tbl_waitq; /* allocators may wait here */
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int max_slots; /* # slots in table */
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int highest_used_slotid; /* sent to server on each SEQ.
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u32 max_slots; /* # slots in table */
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u32 highest_used_slotid; /* sent to server on each SEQ.
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* op for dynamic resizing */
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int target_max_slots; /* Set by CB_RECALL_SLOT as
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u32 target_max_slots; /* Set by CB_RECALL_SLOT as
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* the new max_slots */
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struct completion complete;
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};
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@ -181,7 +181,7 @@ struct nfs4_slot {
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struct nfs4_sequence_args {
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struct nfs4_session *sa_session;
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u8 sa_slotid;
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u32 sa_slotid;
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u8 sa_cache_this;
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};
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