media: vicodec: process all 4 components for RGB32 formats

Only ARGB32-type pixelformat were assumed to have 4 components, which is
wrong since RGB32-type pixelformats may have an alpha channel, so they
should also assume 4 color components.

The XRGB32-type pixelformats really have only 3 color components, but this
complicated matters since that creates strides that are sometimes width * 3
and sometimes width * 4, and in fact this can result in buffer overflows.

Keep things simple by just always processing all 4 color components.

In the future we might want to optimize this again for the XRGB32-type
pixelformats, but for now keep it simple and robust.

Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Cc: <stable@vger.kernel.org>      # for v5.4 and up
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
This commit is contained in:
Hans Verkuil 2020-02-04 13:45:04 +01:00 коммит произвёл Mauro Carvalho Chehab
Родитель aa9eda7612
Коммит 49a56266f9
1 изменённых файлов: 9 добавлений и 25 удалений

Просмотреть файл

@ -27,17 +27,17 @@ static const struct v4l2_fwht_pixfmt_info v4l2_fwht_pixfmts[] = {
{ V4L2_PIX_FMT_BGR24, 3, 3, 1, 3, 3, 1, 1, 3, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_RGB24, 3, 3, 1, 3, 3, 1, 1, 3, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_HSV24, 3, 3, 1, 3, 3, 1, 1, 3, 1, FWHT_FL_PIXENC_HSV},
{ V4L2_PIX_FMT_BGR32, 4, 4, 1, 4, 4, 1, 1, 3, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_XBGR32, 4, 4, 1, 4, 4, 1, 1, 3, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_BGR32, 4, 4, 1, 4, 4, 1, 1, 4, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_XBGR32, 4, 4, 1, 4, 4, 1, 1, 4, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_ABGR32, 4, 4, 1, 4, 4, 1, 1, 4, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_RGB32, 4, 4, 1, 4, 4, 1, 1, 3, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_XRGB32, 4, 4, 1, 4, 4, 1, 1, 3, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_RGB32, 4, 4, 1, 4, 4, 1, 1, 4, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_XRGB32, 4, 4, 1, 4, 4, 1, 1, 4, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_ARGB32, 4, 4, 1, 4, 4, 1, 1, 4, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_BGRX32, 4, 4, 1, 4, 4, 1, 1, 3, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_BGRX32, 4, 4, 1, 4, 4, 1, 1, 4, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_BGRA32, 4, 4, 1, 4, 4, 1, 1, 4, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_RGBX32, 4, 4, 1, 4, 4, 1, 1, 3, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_RGBX32, 4, 4, 1, 4, 4, 1, 1, 4, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_RGBA32, 4, 4, 1, 4, 4, 1, 1, 4, 1, FWHT_FL_PIXENC_RGB},
{ V4L2_PIX_FMT_HSV32, 4, 4, 1, 4, 4, 1, 1, 3, 1, FWHT_FL_PIXENC_HSV},
{ V4L2_PIX_FMT_HSV32, 4, 4, 1, 4, 4, 1, 1, 4, 1, FWHT_FL_PIXENC_HSV},
{ V4L2_PIX_FMT_GREY, 1, 1, 1, 1, 0, 1, 1, 1, 1, FWHT_FL_PIXENC_RGB},
};
@ -175,22 +175,14 @@ static int prepare_raw_frame(struct fwht_raw_frame *rf,
case V4L2_PIX_FMT_RGB32:
case V4L2_PIX_FMT_XRGB32:
case V4L2_PIX_FMT_HSV32:
rf->cr = rf->luma + 1;
rf->cb = rf->cr + 2;
rf->luma += 2;
break;
case V4L2_PIX_FMT_BGR32:
case V4L2_PIX_FMT_XBGR32:
rf->cb = rf->luma;
rf->cr = rf->cb + 2;
rf->luma++;
break;
case V4L2_PIX_FMT_ARGB32:
rf->alpha = rf->luma;
rf->cr = rf->luma + 1;
rf->cb = rf->cr + 2;
rf->luma += 2;
break;
case V4L2_PIX_FMT_BGR32:
case V4L2_PIX_FMT_XBGR32:
case V4L2_PIX_FMT_ABGR32:
rf->cb = rf->luma;
rf->cr = rf->cb + 2;
@ -198,10 +190,6 @@ static int prepare_raw_frame(struct fwht_raw_frame *rf,
rf->alpha = rf->cr + 1;
break;
case V4L2_PIX_FMT_BGRX32:
rf->cb = rf->luma + 1;
rf->cr = rf->cb + 2;
rf->luma += 2;
break;
case V4L2_PIX_FMT_BGRA32:
rf->alpha = rf->luma;
rf->cb = rf->luma + 1;
@ -209,10 +197,6 @@ static int prepare_raw_frame(struct fwht_raw_frame *rf,
rf->luma += 2;
break;
case V4L2_PIX_FMT_RGBX32:
rf->cr = rf->luma;
rf->cb = rf->cr + 2;
rf->luma++;
break;
case V4L2_PIX_FMT_RGBA32:
rf->alpha = rf->luma + 3;
rf->cr = rf->luma;