socket: SOCK_DEBUG type checking
Use the inline trick (same as pr_debug) to get checking of debug statements even if no code is generated. Signed-off-by: Stephen Hemminger <shemminger@vyatta.com> Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Родитель
28518fc170
Коммит
4cd9029d25
|
@ -70,7 +70,11 @@
|
||||||
#define SOCK_DEBUG(sk, msg...) do { if ((sk) && sock_flag((sk), SOCK_DBG)) \
|
#define SOCK_DEBUG(sk, msg...) do { if ((sk) && sock_flag((sk), SOCK_DBG)) \
|
||||||
printk(KERN_DEBUG msg); } while (0)
|
printk(KERN_DEBUG msg); } while (0)
|
||||||
#else
|
#else
|
||||||
#define SOCK_DEBUG(sk, msg...) do { } while (0)
|
/* Validate arguments and do nothing */
|
||||||
|
static void inline int __attribute__ ((format (printf, 2, 3)))
|
||||||
|
SOCK_DEBUG(struct sock *sk, const char *msg, ...)
|
||||||
|
{
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/* This is the per-socket lock. The spinlock provides a synchronization
|
/* This is the per-socket lock. The spinlock provides a synchronization
|
||||||
|
|
Загрузка…
Ссылка в новой задаче