video: mx3fb: Allow blocking during framebuffer allocation
No need to allocate the framebuffer from the atomic pool, we are not in interrupt context. Adding GFP_KERNEL to the framebuffer allocation allows to use the much bigger CMA pool to allocate the framebuffer. Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de> Cc: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com> Cc: linux-fbdev@vger.kernel.org Cc: linux-kernel@vger.kernel.org Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
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@ -1263,7 +1263,7 @@ static int mx3fb_map_video_memory(struct fb_info *fbi, unsigned int mem_len,
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fbi->screen_base = dma_alloc_writecombine(fbi->device,
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mem_len,
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&addr, GFP_DMA);
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&addr, GFP_DMA | GFP_KERNEL);
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if (!fbi->screen_base) {
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dev_err(fbi->device, "Cannot allocate %u bytes framebuffer memory\n",
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