DaVinci: EDMA: Fix bug in edma_free_cont_slots API

In the edma_free_cont_slots API, the variable slot was being modified
and then used in the for loop.
This results in incorrect behaviour when the API is used.

Signed-off-by: Sandeep Paulraj <s-paulraj@ti.com>
Signed-off-by: Kevin Hilman <khilman@deeprootsystems.com>
This commit is contained in:
Sandeep Paulraj 2009-09-16 18:09:59 -04:00 коммит произвёл Kevin Hilman
Родитель 7761ef6793
Коммит 51c99e0498
1 изменённых файлов: 4 добавлений и 4 удалений

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@ -813,7 +813,7 @@ EXPORT_SYMBOL(edma_alloc_cont_slots);
*/
int edma_free_cont_slots(unsigned slot, int count)
{
unsigned ctlr;
unsigned ctlr, slot_to_free;
int i;
ctlr = EDMA_CTLR(slot);
@ -826,11 +826,11 @@ int edma_free_cont_slots(unsigned slot, int count)
for (i = slot; i < slot + count; ++i) {
ctlr = EDMA_CTLR(i);
slot = EDMA_CHAN_SLOT(i);
slot_to_free = EDMA_CHAN_SLOT(i);
memcpy_toio(edmacc_regs_base[ctlr] + PARM_OFFSET(slot),
memcpy_toio(edmacc_regs_base[ctlr] + PARM_OFFSET(slot_to_free),
&dummy_paramset, PARM_SIZE);
clear_bit(slot, edma_info[ctlr]->edma_inuse);
clear_bit(slot_to_free, edma_info[ctlr]->edma_inuse);
}
return 0;