net/mlx4_en: remove redundant code
remove redundant code from build_inline_wqe() Signed-off-by: Eric Dumazet <edumazet@google.com> Acked-By: Amir Vadai <amirv@mellanox.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -515,10 +515,6 @@ static void build_inline_wqe(struct mlx4_en_tx_desc *tx_desc, struct sk_buff *sk
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wmb();
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inl->byte_count = cpu_to_be32(1 << 31 | (skb->len - spc));
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}
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tx_desc->ctrl.vlan_tag = cpu_to_be16(*vlan_tag);
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tx_desc->ctrl.ins_vlan = MLX4_WQE_CTRL_INS_VLAN *
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(!!vlan_tx_tag_present(skb));
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tx_desc->ctrl.fence_size = (real_size / 16) & 0x3f;
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}
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u16 mlx4_en_select_queue(struct net_device *dev, struct sk_buff *skb)
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