random: random.h should include archrandom.h, not the other way around
This is hopefully the final piece of the crazy puzzle with random.h dependencies. And by "hopefully" I obviously mean "Linus is a hopeless optimist". Reported-and-tested-by: Daniel Díaz <daniel.diaz@linaro.org> Acked-by: Guenter Roeck <linux@roeck-us.net> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -6,7 +6,6 @@
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#include <linux/bug.h>
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#include <linux/bug.h>
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#include <linux/kernel.h>
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#include <linux/kernel.h>
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#include <linux/random.h>
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#include <asm/cpufeature.h>
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#include <asm/cpufeature.h>
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static inline bool __arm64_rndr(unsigned long *v)
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static inline bool __arm64_rndr(unsigned long *v)
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@ -11,8 +11,8 @@
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#include <linux/sched.h>
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#include <linux/sched.h>
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#include <linux/types.h>
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#include <linux/types.h>
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#include <linux/pgtable.h>
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#include <linux/pgtable.h>
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#include <linux/random.h>
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#include <asm/archrandom.h>
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#include <asm/cacheflush.h>
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#include <asm/cacheflush.h>
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#include <asm/fixmap.h>
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#include <asm/fixmap.h>
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#include <asm/kernel-pgtable.h>
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#include <asm/kernel-pgtable.h>
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