[media] v4l2: get/set prio using video_dev prio structure

The v4l2_device structure embed a v4l2_prio_state structure used by
default for priority handling, but drivers can override that default by
setting the video_dev prio pointer to a different v4l2_prio_state
instance.

However, the VIDIO_G_PRIORITY and VIDIOC_S_PRIORITY implementations use
the prio state embedded in v4l2_device unconditionally, breaking drivers
that need to override the default. Fix them.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
This commit is contained in:
Laurent Pinchart 2014-10-31 10:01:49 -03:00 коммит произвёл Mauro Carvalho Chehab
Родитель 2228d80dd0
Коммит 59b702ea9f
1 изменённых файлов: 2 добавлений и 2 удалений

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@ -1040,7 +1040,7 @@ static int v4l_g_priority(const struct v4l2_ioctl_ops *ops,
if (ops->vidioc_g_priority)
return ops->vidioc_g_priority(file, fh, arg);
vfd = video_devdata(file);
*p = v4l2_prio_max(&vfd->v4l2_dev->prio);
*p = v4l2_prio_max(vfd->prio);
return 0;
}
@ -1055,7 +1055,7 @@ static int v4l_s_priority(const struct v4l2_ioctl_ops *ops,
return ops->vidioc_s_priority(file, fh, *p);
vfd = video_devdata(file);
vfh = file->private_data;
return v4l2_prio_change(&vfd->v4l2_dev->prio, &vfh->prio, *p);
return v4l2_prio_change(vfd->prio, &vfh->prio, *p);
}
static int v4l_enuminput(const struct v4l2_ioctl_ops *ops,