ASoC: fix davinci-sffsdr buglet

Minor bugfix:  now that DaVinci kernels can support multiple
boards, board-specific ASoC components need to verify they're
running on the right board before initializing.

Signed-off-by: David Brownell <dbrownell@users.sourceforge.net>
Signed-off-by: Kevin Hilman <khilman@deeprootsystems.com>
Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
This commit is contained in:
David Brownell 2009-01-05 02:08:30 -08:00 коммит произвёл Mark Brown
Родитель 6a94cb7306
Коммит 5cf1c00b0e
1 изменённых файлов: 4 добавлений и 0 удалений

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@ -24,6 +24,7 @@
#include <sound/soc-dapm.h>
#include <asm/dma.h>
#include <asm/mach-types.h>
#include <asm/plat-sffsdr/sffsdr-fpga.h>
#include <mach/mcbsp.h>
@ -115,6 +116,9 @@ static int __init sffsdr_init(void)
{
int ret;
if (!machine_is_sffsdr())
return -EINVAL;
sffsdr_snd_device = platform_device_alloc("soc-audio", 0);
if (!sffsdr_snd_device) {
printk(KERN_ERR "platform device allocation failed\n");