ASoC: fix davinci-sffsdr buglet
Minor bugfix: now that DaVinci kernels can support multiple boards, board-specific ASoC components need to verify they're running on the right board before initializing. Signed-off-by: David Brownell <dbrownell@users.sourceforge.net> Signed-off-by: Kevin Hilman <khilman@deeprootsystems.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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@ -24,6 +24,7 @@
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#include <sound/soc-dapm.h>
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#include <asm/dma.h>
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#include <asm/mach-types.h>
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#include <asm/plat-sffsdr/sffsdr-fpga.h>
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#include <mach/mcbsp.h>
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@ -115,6 +116,9 @@ static int __init sffsdr_init(void)
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{
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int ret;
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if (!machine_is_sffsdr())
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return -EINVAL;
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sffsdr_snd_device = platform_device_alloc("soc-audio", 0);
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if (!sffsdr_snd_device) {
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printk(KERN_ERR "platform device allocation failed\n");
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