powerpc/ps3: printing fixups for l64 to ll64 conversion drivers/video
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au> Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
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7ad489e3d2
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5d9ee3ff3d
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@ -1006,7 +1006,7 @@ static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
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__func__, status);
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return -ENXIO;
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}
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dev_dbg(dev, "video:%p ioif:%lx lpar:%lx size:%lx\n",
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dev_dbg(dev, "video:%p ioif:%lx lpar:%llx size:%lx\n",
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ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
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ps3fb_videomemory.size);
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@ -1133,7 +1133,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
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__func__, status);
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goto err;
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}
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dev_dbg(&dev->core, "ddr:lpar:0x%lx\n", ddr_lpar);
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dev_dbg(&dev->core, "ddr:lpar:0x%llx\n", ddr_lpar);
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status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
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&ps3fb.context_handle,
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