[GFS2] Remove unused code from glock layer
Remove the unused sync feature from glocks. This is currently done by calling the required functions to sync pages/blocks directly so this code isn't needed. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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Родитель
8fb4b536e7
Коммит
5e2b0613ed
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@ -1296,9 +1296,6 @@ void gfs2_glock_dq(struct gfs2_holder *gh)
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struct gfs2_glock *gl = gh->gh_gl;
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const struct gfs2_glock_operations *glops = gl->gl_ops;
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if (gh->gh_flags & GL_SYNC)
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set_bit(GLF_SYNC, &gl->gl_flags);
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if (gh->gh_flags & GL_NOCACHE)
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handle_callback(gl, LM_ST_UNLOCKED);
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@ -1313,11 +1310,6 @@ void gfs2_glock_dq(struct gfs2_holder *gh)
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if (glops->go_unlock)
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glops->go_unlock(gh);
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if (test_bit(GLF_SYNC, &gl->gl_flags)) {
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if (glops->go_sync)
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glops->go_sync(gl, DIO_METADATA | DIO_DATA);
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}
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gl->gl_stamp = jiffies;
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spin_lock(&gl->gl_spin);
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@ -24,7 +24,6 @@
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#define GL_SKIP 0x00000100
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#define GL_ATIME 0x00000200
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#define GL_NOCACHE 0x00000400
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#define GL_SYNC 0x00000800
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#define GL_NOCANCEL 0x00001000
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#define GL_AOP 0x00004000
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#define GL_DUMP 0x00008000
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@ -137,7 +137,6 @@ static void meta_go_sync(struct gfs2_glock *gl, int flags)
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gfs2_ail_empty_gl(gl);
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}
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clear_bit(GLF_SYNC, &gl->gl_flags);
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}
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/**
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@ -236,7 +235,6 @@ static void inode_go_sync(struct gfs2_glock *gl, int flags)
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gfs2_ail_empty_gl(gl);
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}
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clear_bit(GLF_SYNC, &gl->gl_flags);
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}
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/**
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@ -167,7 +167,6 @@ enum {
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GLF_LOCK = 1,
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GLF_STICKY = 2,
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GLF_PREFETCH = 3,
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GLF_SYNC = 4,
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GLF_DIRTY = 5,
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GLF_SKIP_WAITERS2 = 6,
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GLF_GREEDY = 7,
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