clockevents: prevent stale tick update on offline cpu
Taking a cpu offline removes the cpu from the online mask before the CPU_DEAD notification is done. The clock events layer does the cleanup of the dead CPU from the CPU_DEAD notifier chain. tick_do_timer_cpu is used to avoid xtime lock contention by assigning the task of jiffies xtime updates to one CPU. If a CPU is taken offline, then this assignment becomes stale. This went unnoticed because most of the time the offline CPU went dead before the online CPU reached __cpu_die(), where the CPU_DEAD state is checked. In the case that the offline CPU did not reach the DEAD state before we reach __cpu_die(), the code in there goes to sleep for 100ms. Due to the stale time update assignment, the system is stuck forever. Take the assignment away when a cpu is not longer in the cpu_online_mask. We do this in the last call to tick_nohz_stop_sched_tick() when the offline CPU is on the way to the final play_dead() idle entry. Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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@ -160,6 +160,18 @@ void tick_nohz_stop_sched_tick(void)
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cpu = smp_processor_id();
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ts = &per_cpu(tick_cpu_sched, cpu);
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/*
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* If this cpu is offline and it is the one which updates
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* jiffies, then give up the assignment and let it be taken by
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* the cpu which runs the tick timer next. If we don't drop
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* this here the jiffies might be stale and do_timer() never
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* invoked.
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*/
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if (unlikely(!cpu_online(cpu))) {
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if (cpu == tick_do_timer_cpu)
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tick_do_timer_cpu = -1;
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}
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if (unlikely(ts->nohz_mode == NOHZ_MODE_INACTIVE))
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goto end;
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