tracepoints: do not put arguments in name
Impact: cleanup That's overkill, takes space. We have a global tracepoint registery in header files anyway. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@polymtl.ca> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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c420970ef4
Коммит
5f382671de
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@ -60,7 +60,7 @@ struct tracepoint {
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{ \
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{ \
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static const char __tpstrtab_##name[] \
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static const char __tpstrtab_##name[] \
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__attribute__((section("__tracepoints_strings"))) \
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__attribute__((section("__tracepoints_strings"))) \
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= #name ":" #proto; \
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= #name; \
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static struct tracepoint __tracepoint_##name \
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static struct tracepoint __tracepoint_##name \
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__attribute__((section("__tracepoints"), aligned(8))) = \
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__attribute__((section("__tracepoints"), aligned(8))) = \
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{ __tpstrtab_##name, 0, NULL }; \
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{ __tpstrtab_##name, 0, NULL }; \
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@ -70,13 +70,11 @@ struct tracepoint {
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} \
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} \
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static inline int register_trace_##name(void (*probe)(proto)) \
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static inline int register_trace_##name(void (*probe)(proto)) \
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{ \
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{ \
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return tracepoint_probe_register(#name ":" #proto, \
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return tracepoint_probe_register(#name, (void *)probe); \
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(void *)probe); \
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} \
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} \
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static inline int unregister_trace_##name(void (*probe)(proto)) \
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static inline int unregister_trace_##name(void (*probe)(proto)) \
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{ \
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{ \
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return tracepoint_probe_unregister(#name ":" #proto, \
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return tracepoint_probe_unregister(#name, (void *)probe);\
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(void *)probe); \
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}
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}
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extern void tracepoint_update_probe_range(struct tracepoint *begin,
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extern void tracepoint_update_probe_range(struct tracepoint *begin,
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