rbtree: place easiest case first in rb_erase()
In rb_erase, move the easy case (node to erase has no more than 1 child) first. I feel the code reads easier that way. Signed-off-by: Michel Lespinasse <walken@google.com> Reviewed-by: Rik van Riel <riel@redhat.com> Cc: Peter Zijlstra <a.p.zijlstra@chello.nl> Cc: Andrea Arcangeli <aarcange@redhat.com> Cc: David Woodhouse <dwmw2@infradead.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Родитель
7abc704ae3
Коммит
60670b8034
35
lib/rbtree.c
35
lib/rbtree.c
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@ -368,17 +368,28 @@ static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
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void rb_erase(struct rb_node *node, struct rb_root *root)
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{
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struct rb_node *child, *parent;
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struct rb_node *child = node->rb_right, *tmp = node->rb_left;
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struct rb_node *parent;
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int color;
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if (!node->rb_left)
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child = node->rb_right;
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else if (!node->rb_right)
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child = node->rb_left;
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else {
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if (!tmp) {
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case1:
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/* Case 1: node to erase has no more than 1 child (easy!) */
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parent = rb_parent(node);
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color = rb_color(node);
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if (child)
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rb_set_parent(child, parent);
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__rb_change_child(node, child, parent, root);
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} else if (!child) {
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/* Still case 1, but this time the child is node->rb_left */
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child = tmp;
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goto case1;
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} else {
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struct rb_node *old = node, *left;
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node = node->rb_right;
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node = child;
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while ((left = node->rb_left) != NULL)
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node = left;
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@ -402,18 +413,8 @@ void rb_erase(struct rb_node *node, struct rb_root *root)
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node->__rb_parent_color = old->__rb_parent_color;
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node->rb_left = old->rb_left;
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rb_set_parent(old->rb_left, node);
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goto color;
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}
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parent = rb_parent(node);
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color = rb_color(node);
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if (child)
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rb_set_parent(child, parent);
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__rb_change_child(node, child, parent, root);
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color:
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if (color == RB_BLACK)
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__rb_erase_color(child, parent, root);
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}
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