[media] vivid: move video loopback control to the capture device
This has been on my TODO list for some time now: the control that enables the video loopback was part of the controls of the video output device instead of the video capture device. In practice this was quite annoying since you expect it at the capture side since that's where you want to make the decision whether to use the TPG or looped video. This patch moves the control from the output to the capture side. Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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@ -895,7 +895,7 @@ Section 10.1: Video and Sliced VBI looping
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The way to enable video/VBI looping is currently fairly crude. A 'Loop Video'
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control is available in the "Vivid" control class of the video
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output and VBI output devices. When checked the video looping will be enabled.
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capture and VBI capture devices. When checked the video looping will be enabled.
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Once enabled any video S-Video or HDMI input will show a static test pattern
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until the video output has started. At that time the video output will be
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looped to the video input provided that:
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@ -139,7 +139,7 @@ struct vivid_dev {
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struct v4l2_ctrl_handler ctrl_hdl_user_aud;
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struct v4l2_ctrl_handler ctrl_hdl_streaming;
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struct v4l2_ctrl_handler ctrl_hdl_sdtv_cap;
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struct v4l2_ctrl_handler ctrl_hdl_loop_out;
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struct v4l2_ctrl_handler ctrl_hdl_loop_cap;
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struct video_device vid_cap_dev;
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struct v4l2_ctrl_handler ctrl_hdl_vid_cap;
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struct video_device vid_out_dev;
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@ -793,6 +793,37 @@ static const struct v4l2_ctrl_config vivid_ctrl_limited_rgb_range = {
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};
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/* Video Loop Control */
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static int vivid_loop_cap_s_ctrl(struct v4l2_ctrl *ctrl)
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{
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struct vivid_dev *dev = container_of(ctrl->handler, struct vivid_dev, ctrl_hdl_loop_cap);
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switch (ctrl->id) {
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case VIVID_CID_LOOP_VIDEO:
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dev->loop_video = ctrl->val;
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vivid_update_quality(dev);
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vivid_send_source_change(dev, SVID);
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vivid_send_source_change(dev, HDMI);
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break;
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}
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return 0;
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}
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static const struct v4l2_ctrl_ops vivid_loop_cap_ctrl_ops = {
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.s_ctrl = vivid_loop_cap_s_ctrl,
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};
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static const struct v4l2_ctrl_config vivid_ctrl_loop_video = {
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.ops = &vivid_loop_cap_ctrl_ops,
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.id = VIVID_CID_LOOP_VIDEO,
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.name = "Loop Video",
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.type = V4L2_CTRL_TYPE_BOOLEAN,
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.max = 1,
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.step = 1,
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};
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/* VBI Capture Control */
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static int vivid_vbi_cap_s_ctrl(struct v4l2_ctrl *ctrl)
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@ -1226,38 +1257,6 @@ static const struct v4l2_ctrl_config vivid_ctrl_radio_tx_rds_blockio = {
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};
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/* Video Loop Control */
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static int vivid_loop_out_s_ctrl(struct v4l2_ctrl *ctrl)
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{
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struct vivid_dev *dev = container_of(ctrl->handler, struct vivid_dev, ctrl_hdl_loop_out);
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switch (ctrl->id) {
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case VIVID_CID_LOOP_VIDEO:
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dev->loop_video = ctrl->val;
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vivid_update_quality(dev);
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vivid_send_source_change(dev, SVID);
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vivid_send_source_change(dev, HDMI);
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break;
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}
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return 0;
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}
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static const struct v4l2_ctrl_ops vivid_loop_out_ctrl_ops = {
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.s_ctrl = vivid_loop_out_s_ctrl,
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};
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static const struct v4l2_ctrl_config vivid_ctrl_loop_video = {
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.ops = &vivid_loop_out_ctrl_ops,
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.id = VIVID_CID_LOOP_VIDEO,
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.name = "Loop Video",
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.type = V4L2_CTRL_TYPE_BOOLEAN,
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.max = 1,
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.step = 1,
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};
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static const struct v4l2_ctrl_config vivid_ctrl_class = {
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.ops = &vivid_user_gen_ctrl_ops,
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.flags = V4L2_CTRL_FLAG_READ_ONLY | V4L2_CTRL_FLAG_WRITE_ONLY,
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@ -1275,7 +1274,7 @@ int vivid_create_controls(struct vivid_dev *dev, bool show_ccs_cap,
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struct v4l2_ctrl_handler *hdl_user_aud = &dev->ctrl_hdl_user_aud;
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struct v4l2_ctrl_handler *hdl_streaming = &dev->ctrl_hdl_streaming;
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struct v4l2_ctrl_handler *hdl_sdtv_cap = &dev->ctrl_hdl_sdtv_cap;
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struct v4l2_ctrl_handler *hdl_loop_out = &dev->ctrl_hdl_loop_out;
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struct v4l2_ctrl_handler *hdl_loop_cap = &dev->ctrl_hdl_loop_cap;
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struct v4l2_ctrl_handler *hdl_vid_cap = &dev->ctrl_hdl_vid_cap;
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struct v4l2_ctrl_handler *hdl_vid_out = &dev->ctrl_hdl_vid_out;
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struct v4l2_ctrl_handler *hdl_vbi_cap = &dev->ctrl_hdl_vbi_cap;
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@ -1301,8 +1300,8 @@ int vivid_create_controls(struct vivid_dev *dev, bool show_ccs_cap,
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v4l2_ctrl_new_custom(hdl_streaming, &vivid_ctrl_class, NULL);
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v4l2_ctrl_handler_init(hdl_sdtv_cap, 2);
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v4l2_ctrl_new_custom(hdl_sdtv_cap, &vivid_ctrl_class, NULL);
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v4l2_ctrl_handler_init(hdl_loop_out, 1);
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v4l2_ctrl_new_custom(hdl_loop_out, &vivid_ctrl_class, NULL);
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v4l2_ctrl_handler_init(hdl_loop_cap, 1);
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v4l2_ctrl_new_custom(hdl_loop_cap, &vivid_ctrl_class, NULL);
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v4l2_ctrl_handler_init(hdl_vid_cap, 55);
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v4l2_ctrl_new_custom(hdl_vid_cap, &vivid_ctrl_class, NULL);
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v4l2_ctrl_handler_init(hdl_vid_out, 26);
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@ -1473,7 +1472,7 @@ int vivid_create_controls(struct vivid_dev *dev, bool show_ccs_cap,
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}
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if ((dev->has_vid_cap && dev->has_vid_out) ||
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(dev->has_vbi_cap && dev->has_vbi_out))
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v4l2_ctrl_new_custom(hdl_loop_out, &vivid_ctrl_loop_video, NULL);
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v4l2_ctrl_new_custom(hdl_loop_cap, &vivid_ctrl_loop_video, NULL);
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if (dev->has_fb)
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v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_clear_fb, NULL);
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@ -1556,8 +1555,8 @@ int vivid_create_controls(struct vivid_dev *dev, bool show_ccs_cap,
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return hdl_streaming->error;
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if (hdl_sdr_cap->error)
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return hdl_sdr_cap->error;
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if (hdl_loop_out->error)
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return hdl_loop_out->error;
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if (hdl_loop_cap->error)
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return hdl_loop_cap->error;
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if (dev->autogain)
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v4l2_ctrl_auto_cluster(2, &dev->autogain, 0, true);
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@ -1568,6 +1567,7 @@ int vivid_create_controls(struct vivid_dev *dev, bool show_ccs_cap,
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v4l2_ctrl_add_handler(hdl_vid_cap, hdl_user_aud, NULL);
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v4l2_ctrl_add_handler(hdl_vid_cap, hdl_streaming, NULL);
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v4l2_ctrl_add_handler(hdl_vid_cap, hdl_sdtv_cap, NULL);
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v4l2_ctrl_add_handler(hdl_vid_cap, hdl_loop_cap, NULL);
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if (hdl_vid_cap->error)
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return hdl_vid_cap->error;
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dev->vid_cap_dev.ctrl_handler = hdl_vid_cap;
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@ -1576,7 +1576,6 @@ int vivid_create_controls(struct vivid_dev *dev, bool show_ccs_cap,
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v4l2_ctrl_add_handler(hdl_vid_out, hdl_user_gen, NULL);
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v4l2_ctrl_add_handler(hdl_vid_out, hdl_user_aud, NULL);
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v4l2_ctrl_add_handler(hdl_vid_out, hdl_streaming, NULL);
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v4l2_ctrl_add_handler(hdl_vid_out, hdl_loop_out, NULL);
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if (hdl_vid_out->error)
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return hdl_vid_out->error;
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dev->vid_out_dev.ctrl_handler = hdl_vid_out;
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@ -1585,6 +1584,7 @@ int vivid_create_controls(struct vivid_dev *dev, bool show_ccs_cap,
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v4l2_ctrl_add_handler(hdl_vbi_cap, hdl_user_gen, NULL);
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v4l2_ctrl_add_handler(hdl_vbi_cap, hdl_streaming, NULL);
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v4l2_ctrl_add_handler(hdl_vbi_cap, hdl_sdtv_cap, NULL);
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v4l2_ctrl_add_handler(hdl_vbi_cap, hdl_loop_cap, NULL);
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if (hdl_vbi_cap->error)
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return hdl_vbi_cap->error;
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dev->vbi_cap_dev.ctrl_handler = hdl_vbi_cap;
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@ -1592,7 +1592,6 @@ int vivid_create_controls(struct vivid_dev *dev, bool show_ccs_cap,
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if (dev->has_vbi_out) {
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v4l2_ctrl_add_handler(hdl_vbi_out, hdl_user_gen, NULL);
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v4l2_ctrl_add_handler(hdl_vbi_out, hdl_streaming, NULL);
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v4l2_ctrl_add_handler(hdl_vbi_out, hdl_loop_out, NULL);
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if (hdl_vbi_out->error)
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return hdl_vbi_out->error;
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dev->vbi_out_dev.ctrl_handler = hdl_vbi_out;
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@ -1635,5 +1634,5 @@ void vivid_free_controls(struct vivid_dev *dev)
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v4l2_ctrl_handler_free(&dev->ctrl_hdl_user_aud);
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v4l2_ctrl_handler_free(&dev->ctrl_hdl_streaming);
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v4l2_ctrl_handler_free(&dev->ctrl_hdl_sdtv_cap);
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v4l2_ctrl_handler_free(&dev->ctrl_hdl_loop_out);
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v4l2_ctrl_handler_free(&dev->ctrl_hdl_loop_cap);
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}
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