clocksource/drivers/tegra: Set up maximum-ticks limit properly

Tegra's timer has 29 bits for the counter and for the "load" register
which sets counter to a load-value. The counter's value is lower than
the actual value by 1 because it starts to decrement after one tick,
hence the maximum number of ticks that hardware can handle equals to
29 bits + 1.

Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Acked-by: Jon Hunter <jonathanh@nvidia.com>
Acked-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org>
This commit is contained in:
Dmitry Osipenko 2019-06-18 17:03:58 +03:00 коммит произвёл Daniel Lezcano
Родитель 0ef6b01d02
Коммит 6fde3894e2
1 изменённых файлов: 9 добавлений и 1 удалений

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@ -139,9 +139,17 @@ static int tegra_timer_setup(unsigned int cpu)
irq_force_affinity(to->clkevt.irq, cpumask_of(cpu));
enable_irq(to->clkevt.irq);
/*
* Tegra's timer uses n+1 scheme for the counter, i.e. timer will
* fire after one tick if 0 is loaded and thus minimum number of
* ticks is 1. In result both of the clocksource's tick limits are
* higher than a minimum and maximum that hardware register can
* take by 1, this is then taken into account by set_next_event
* callback.
*/
clockevents_config_and_register(&to->clkevt, timer_of_rate(to),
1, /* min */
0x1fffffff); /* 29 bits */
0x1fffffff + 1); /* max 29 bits + 1 */
return 0;
}