clocksource/drivers/tegra: Set up maximum-ticks limit properly
Tegra's timer has 29 bits for the counter and for the "load" register which sets counter to a load-value. The counter's value is lower than the actual value by 1 because it starts to decrement after one tick, hence the maximum number of ticks that hardware can handle equals to 29 bits + 1. Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Acked-by: Jon Hunter <jonathanh@nvidia.com> Acked-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org>
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0ef6b01d02
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6fde3894e2
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@ -139,9 +139,17 @@ static int tegra_timer_setup(unsigned int cpu)
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irq_force_affinity(to->clkevt.irq, cpumask_of(cpu));
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enable_irq(to->clkevt.irq);
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/*
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* Tegra's timer uses n+1 scheme for the counter, i.e. timer will
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* fire after one tick if 0 is loaded and thus minimum number of
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* ticks is 1. In result both of the clocksource's tick limits are
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* higher than a minimum and maximum that hardware register can
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* take by 1, this is then taken into account by set_next_event
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* callback.
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*/
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clockevents_config_and_register(&to->clkevt, timer_of_rate(to),
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1, /* min */
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0x1fffffff); /* 29 bits */
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0x1fffffff + 1); /* max 29 bits + 1 */
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return 0;
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}
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