drm/rockchip: vop: fix window origin calculation
VOP_WINx_DSP_ST does not require subtracting 1 from the values written to it. It actually causes the screen to be shifted by one pixel. Signed-off-by: Mark Yao <mark.yao@rock-chips.com> Tested-by: Yakir Yang <ykk@rock-chips.com> Reviewed-by: Heiko Stuebner <heiko@sntech.de> Tested-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Dominik Behr <dbehr@chromium.org> Signed-off-by: Mark Yao <mark.yao@rock-chips.com>
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72906ce030
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@ -959,8 +959,8 @@ static int vop_update_plane_event(struct drm_plane *plane,
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val = (dest.y2 - dest.y1 - 1) << 16;
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val = (dest.y2 - dest.y1 - 1) << 16;
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val |= (dest.x2 - dest.x1 - 1) & 0xffff;
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val |= (dest.x2 - dest.x1 - 1) & 0xffff;
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VOP_WIN_SET(vop, win, dsp_info, val);
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VOP_WIN_SET(vop, win, dsp_info, val);
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val = (dsp_sty - 1) << 16;
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val = dsp_sty << 16;
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val |= (dsp_stx - 1) & 0xffff;
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val |= dsp_stx & 0xffff;
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VOP_WIN_SET(vop, win, dsp_st, val);
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VOP_WIN_SET(vop, win, dsp_st, val);
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VOP_WIN_SET(vop, win, rb_swap, rb_swap);
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VOP_WIN_SET(vop, win, rb_swap, rb_swap);
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