ps3: Add ps3av_audio_mute_analog()
Add support for muting the analog output so that it does not play noises while non-PCM data is played. Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Родитель
219b22b245
Коммит
756ba83ee3
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@ -735,6 +735,7 @@ extern int ps3av_get_mode(void);
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extern int ps3av_video_mode2res(u32, u32 *, u32 *);
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extern int ps3av_video_mode2res(u32, u32 *, u32 *);
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extern int ps3av_video_mute(int);
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extern int ps3av_video_mute(int);
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extern int ps3av_audio_mute(int);
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extern int ps3av_audio_mute(int);
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extern int ps3av_audio_mute_analog(int);
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extern int ps3av_dev_open(void);
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extern int ps3av_dev_open(void);
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extern int ps3av_dev_close(void);
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extern int ps3av_dev_close(void);
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extern void ps3av_register_flip_ctl(void (*flip_ctl)(int on, void *data),
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extern void ps3av_register_flip_ctl(void (*flip_ctl)(int on, void *data),
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@ -915,6 +915,22 @@ int ps3av_video_mute(int mute)
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EXPORT_SYMBOL_GPL(ps3av_video_mute);
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EXPORT_SYMBOL_GPL(ps3av_video_mute);
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/* mute analog output only */
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int ps3av_audio_mute_analog(int mute)
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{
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int i, res;
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for (i = 0; i < ps3av->av_hw_conf.num_of_avmulti; i++) {
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res = ps3av_cmd_av_audio_mute(1,
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&ps3av->av_port[i + ps3av->av_hw_conf.num_of_hdmi],
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mute);
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if (res < 0)
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return -1;
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}
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return 0;
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}
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EXPORT_SYMBOL_GPL(ps3av_audio_mute_analog);
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int ps3av_audio_mute(int mute)
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int ps3av_audio_mute(int mute)
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{
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{
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return ps3av_set_audio_mute(mute ? PS3AV_CMD_MUTE_ON
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return ps3av_set_audio_mute(mute ? PS3AV_CMD_MUTE_ON
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