[media] uapi/media.h: Use u32 for the number of graph objects

While we need to keep a u64 alignment to avoid compat32 issues,
having the number of entities/pads/links/interfaces represented
by an u64 is incoherent with the ID number, with is an u32.

In order to make it coherent, change those quantities to u32.

Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
This commit is contained in:
Mauro Carvalho Chehab 2015-12-17 09:07:38 -02:00
Родитель ba0dd729bf
Коммит 7c9d6731ac
1 изменённых файлов: 8 добавлений и 4 удалений

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@ -330,16 +330,20 @@ struct media_v2_link {
struct media_v2_topology {
__u64 topology_version;
__u64 num_entities;
__u32 num_entities;
__u32 reserved1;
__u64 ptr_entities;
__u64 num_interfaces;
__u32 num_interfaces;
__u32 reserved2;
__u64 ptr_interfaces;
__u64 num_pads;
__u32 num_pads;
__u32 reserved3;
__u64 ptr_pads;
__u64 num_links;
__u32 num_links;
__u32 reserved4;
__u64 ptr_links;
};