[media] uapi/media.h: Use u32 for the number of graph objects
While we need to keep a u64 alignment to avoid compat32 issues, having the number of entities/pads/links/interfaces represented by an u64 is incoherent with the ID number, with is an u32. In order to make it coherent, change those quantities to u32. Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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@ -330,16 +330,20 @@ struct media_v2_link {
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struct media_v2_topology {
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__u64 topology_version;
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__u64 num_entities;
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__u32 num_entities;
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__u32 reserved1;
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__u64 ptr_entities;
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__u64 num_interfaces;
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__u32 num_interfaces;
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__u32 reserved2;
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__u64 ptr_interfaces;
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__u64 num_pads;
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__u32 num_pads;
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__u32 reserved3;
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__u64 ptr_pads;
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__u64 num_links;
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__u32 num_links;
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__u32 reserved4;
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__u64 ptr_links;
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};
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