media: coda: fix V4L2_DEC_CMD_STOP when all buffers are already consumed
When the DEC_CMD_STOP command is issued after the context has already consumed all the queued buffers, we need to make sure to wake the destination queue with last_buffer_dequeued set, to allow userspace to make progress in its EOS handling. As there might still be picture run workers pending at that point, we need to synchronize with them, so the sequence number comparison reads stable values. reword commit message] Signed-off-by: Marco Felsch <m.felsch@pengutronix.de> Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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@ -1071,6 +1071,12 @@ static int coda_decoder_cmd(struct file *file, void *fh,
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coda_bit_stream_end_flag(ctx);
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ctx->hold = false;
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v4l2_m2m_try_schedule(ctx->fh.m2m_ctx);
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flush_work(&ctx->pic_run_work);
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/* If there is no buffer in flight, wake up */
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if (!ctx->streamon_out || ctx->qsequence == ctx->osequence)
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coda_wake_up_capture_queue(ctx);
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break;
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default:
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return -EINVAL;
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