[TCP]: add tcp_slow_start helper
Move all the code that does linear TCP slowstart to one inline function to ease later patch to add ABC support. Signed-off-by: Stephen Hemminger <shemminger@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -765,6 +765,16 @@ static inline __u32 tcp_current_ssthresh(const struct sock *sk)
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(tp->snd_cwnd >> 2)));
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}
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/*
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* Linear increase during slow start
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*/
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static inline void tcp_slow_start(struct tcp_sock *tp)
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{
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if (tp->snd_cwnd < tp->snd_cwnd_clamp)
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tp->snd_cwnd++;
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}
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static inline void tcp_sync_left_out(struct tcp_sock *tp)
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{
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if (tp->rx_opt.sack_ok &&
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@ -220,14 +220,12 @@ static void bictcp_cong_avoid(struct sock *sk, u32 ack,
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if (!tcp_is_cwnd_limited(sk, in_flight))
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return;
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if (tp->snd_cwnd <= tp->snd_ssthresh) {
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/* In "safe" area, increase. */
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if (tp->snd_cwnd < tp->snd_cwnd_clamp)
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tp->snd_cwnd++;
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} else {
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if (tp->snd_cwnd <= tp->snd_ssthresh)
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tcp_slow_start(tp);
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else {
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bictcp_update(ca, tp->snd_cwnd);
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/* In dangerous area, increase slowly.
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/* In dangerous area, increase slowly.
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* In theory this is tp->snd_cwnd += 1 / tp->snd_cwnd
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*/
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if (tp->snd_cwnd_cnt >= ca->cnt) {
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@ -189,12 +189,11 @@ void tcp_reno_cong_avoid(struct sock *sk, u32 ack, u32 rtt, u32 in_flight,
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if (!tcp_is_cwnd_limited(sk, in_flight))
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return;
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if (tp->snd_cwnd <= tp->snd_ssthresh) {
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/* In "safe" area, increase. */
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if (tp->snd_cwnd < tp->snd_cwnd_clamp)
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tp->snd_cwnd++;
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} else {
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/* In dangerous area, increase slowly.
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/* In "safe" area, increase. */
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if (tp->snd_cwnd <= tp->snd_ssthresh)
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tcp_slow_start(tp);
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else {
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/* In dangerous area, increase slowly.
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* In theory this is tp->snd_cwnd += 1 / tp->snd_cwnd
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*/
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if (tp->snd_cwnd_cnt >= tp->snd_cwnd) {
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@ -119,10 +119,9 @@ static void hstcp_cong_avoid(struct sock *sk, u32 adk, u32 rtt,
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if (!tcp_is_cwnd_limited(sk, in_flight))
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return;
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if (tp->snd_cwnd <= tp->snd_ssthresh) {
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if (tp->snd_cwnd < tp->snd_cwnd_clamp)
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tp->snd_cwnd++;
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} else {
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if (tp->snd_cwnd <= tp->snd_ssthresh)
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tcp_slow_start(tp);
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else {
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/* Update AIMD parameters */
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if (tp->snd_cwnd > hstcp_aimd_vals[ca->ai].cwnd) {
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while (tp->snd_cwnd > hstcp_aimd_vals[ca->ai].cwnd &&
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@ -210,11 +210,10 @@ static void htcp_cong_avoid(struct sock *sk, u32 ack, u32 rtt,
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if (!tcp_is_cwnd_limited(sk, in_flight))
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return;
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if (tp->snd_cwnd <= tp->snd_ssthresh) {
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/* In "safe" area, increase. */
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if (tp->snd_cwnd < tp->snd_cwnd_clamp)
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tp->snd_cwnd++;
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} else {
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if (tp->snd_cwnd <= tp->snd_ssthresh)
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tcp_slow_start(tp);
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else {
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measure_rtt(sk);
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/* keep track of number of round-trip times since last backoff event */
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@ -224,7 +223,7 @@ static void htcp_cong_avoid(struct sock *sk, u32 ack, u32 rtt,
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htcp_alpha_update(ca);
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}
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/* In dangerous area, increase slowly.
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/* In dangerous area, increase slowly.
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* In theory this is tp->snd_cwnd += alpha / tp->snd_cwnd
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*/
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if ((tp->snd_cwnd_cnt++ * ca->alpha)>>7 >= tp->snd_cwnd) {
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@ -24,17 +24,16 @@ static void tcp_scalable_cong_avoid(struct sock *sk, u32 ack, u32 rtt,
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if (!tcp_is_cwnd_limited(sk, in_flight))
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return;
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if (tp->snd_cwnd <= tp->snd_ssthresh) {
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tp->snd_cwnd++;
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} else {
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if (tp->snd_cwnd <= tp->snd_ssthresh)
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tcp_slow_start(tp);
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else {
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tp->snd_cwnd_cnt++;
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if (tp->snd_cwnd_cnt > min(tp->snd_cwnd, TCP_SCALABLE_AI_CNT)){
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tp->snd_cwnd++;
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if (tp->snd_cwnd < tp->snd_cwnd_clamp)
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tp->snd_cwnd++;
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tp->snd_cwnd_cnt = 0;
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}
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}
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tp->snd_cwnd = min_t(u32, tp->snd_cwnd, tp->snd_cwnd_clamp);
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tp->snd_cwnd_stamp = tcp_time_stamp;
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}
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static u32 tcp_scalable_ssthresh(struct sock *sk)
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@ -236,8 +236,7 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
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/* We don't have enough RTT samples to do the Vegas
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* calculation, so we'll behave like Reno.
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*/
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if (tp->snd_cwnd > tp->snd_ssthresh)
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tp->snd_cwnd++;
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tcp_reno_cong_avoid(sk, ack, seq_rtt, in_flight, cnt);
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} else {
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u32 rtt, target_cwnd, diff;
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@ -275,7 +274,7 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
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*/
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diff = (old_wnd << V_PARAM_SHIFT) - target_cwnd;
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if (tp->snd_cwnd < tp->snd_ssthresh) {
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if (tp->snd_cwnd <= tp->snd_ssthresh) {
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/* Slow start. */
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if (diff > gamma) {
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/* Going too fast. Time to slow down
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@ -295,6 +294,7 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
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V_PARAM_SHIFT)+1);
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}
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tcp_slow_start(tp);
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} else {
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/* Congestion avoidance. */
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u32 next_snd_cwnd;
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@ -327,37 +327,17 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
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else if (next_snd_cwnd < tp->snd_cwnd)
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tp->snd_cwnd--;
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}
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}
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/* Wipe the slate clean for the next RTT. */
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vegas->cntRTT = 0;
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vegas->minRTT = 0x7fffffff;
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if (tp->snd_cwnd < 2)
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tp->snd_cwnd = 2;
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else if (tp->snd_cwnd > tp->snd_cwnd_clamp)
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tp->snd_cwnd = tp->snd_cwnd_clamp;
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}
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}
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/* The following code is executed for every ack we receive,
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* except for conditions checked in should_advance_cwnd()
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* before the call to tcp_cong_avoid(). Mainly this means that
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* we only execute this code if the ack actually acked some
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* data.
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*/
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/* If we are in slow start, increase our cwnd in response to this ACK.
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* (If we are not in slow start then we are in congestion avoidance,
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* and adjust our congestion window only once per RTT. See the code
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* above.)
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*/
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if (tp->snd_cwnd <= tp->snd_ssthresh)
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tp->snd_cwnd++;
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/* to keep cwnd from growing without bound */
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tp->snd_cwnd = min_t(u32, tp->snd_cwnd, tp->snd_cwnd_clamp);
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/* Make sure that we are never so timid as to reduce our cwnd below
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* 2 MSS.
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*
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* Going below 2 MSS would risk huge delayed ACKs from our receiver.
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*/
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tp->snd_cwnd = max(tp->snd_cwnd, 2U);
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/* Wipe the slate clean for the next RTT. */
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vegas->cntRTT = 0;
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vegas->minRTT = 0x7fffffff;
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}
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/* Extract info for Tcp socket info provided via netlink. */
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