NFSv4: Simplify nfs4_retry_setlk()

Simplify the code that retries locks based on notification events.

Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
This commit is contained in:
Trond Myklebust 2021-02-02 14:22:51 -05:00
Родитель e49d033bdd
Коммит 86438186a7
1 изменённых файлов: 23 добавлений и 31 удалений

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@ -7250,22 +7250,22 @@ nfs4_retry_setlk_simple(struct nfs4_state *state, int cmd,
#ifdef CONFIG_NFS_V4_1
struct nfs4_lock_waiter {
struct task_struct *task;
struct inode *inode;
struct nfs_lowner *owner;
struct nfs_lowner owner;
wait_queue_entry_t wait;
};
static int
nfs4_wake_lock_waiter(wait_queue_entry_t *wait, unsigned int mode, int flags, void *key)
{
int ret;
struct nfs4_lock_waiter *waiter = wait->private;
struct nfs4_lock_waiter *waiter =
container_of(wait, struct nfs4_lock_waiter, wait);
/* NULL key means to wake up everyone */
if (key) {
struct cb_notify_lock_args *cbnl = key;
struct nfs_lowner *lowner = &cbnl->cbnl_owner,
*wowner = waiter->owner;
*wowner = &waiter->owner;
/* Only wake if the callback was for the same owner. */
if (lowner->id != wowner->id || lowner->s_dev != wowner->s_dev)
@ -7276,53 +7276,45 @@ nfs4_wake_lock_waiter(wait_queue_entry_t *wait, unsigned int mode, int flags, vo
return 0;
}
/* override "private" so we can use default_wake_function */
wait->private = waiter->task;
ret = woken_wake_function(wait, mode, flags, key);
if (ret)
list_del_init(&wait->entry);
wait->private = waiter;
return ret;
return woken_wake_function(wait, mode, flags, key);
}
static int
nfs4_retry_setlk(struct nfs4_state *state, int cmd, struct file_lock *request)
{
int status = -ERESTARTSYS;
struct nfs4_lock_state *lsp = request->fl_u.nfs4_fl.owner;
struct nfs_server *server = NFS_SERVER(state->inode);
struct nfs_client *clp = server->nfs_client;
wait_queue_head_t *q = &clp->cl_lock_waitq;
struct nfs_lowner owner = { .clientid = clp->cl_clientid,
.id = lsp->ls_seqid.owner_id,
.s_dev = server->s_dev };
struct nfs4_lock_waiter waiter = { .task = current,
struct nfs4_lock_waiter waiter = {
.inode = state->inode,
.owner = &owner};
wait_queue_entry_t wait;
.owner = { .clientid = clp->cl_clientid,
.id = lsp->ls_seqid.owner_id,
.s_dev = server->s_dev },
};
int status;
/* Don't bother with waitqueue if we don't expect a callback */
if (!test_bit(NFS_STATE_MAY_NOTIFY_LOCK, &state->flags))
return nfs4_retry_setlk_simple(state, cmd, request);
init_wait(&wait);
wait.private = &waiter;
wait.func = nfs4_wake_lock_waiter;
init_wait(&waiter.wait);
waiter.wait.func = nfs4_wake_lock_waiter;
add_wait_queue(q, &waiter.wait);
while(!signalled()) {
add_wait_queue(q, &wait);
do {
status = nfs4_proc_setlk(state, cmd, request);
if ((status != -EAGAIN) || IS_SETLK(cmd)) {
finish_wait(q, &wait);
if (status != -EAGAIN || IS_SETLK(cmd))
break;
}
status = -ERESTARTSYS;
freezer_do_not_count();
wait_woken(&wait, TASK_INTERRUPTIBLE, NFS4_LOCK_MAXTIMEOUT);
wait_woken(&waiter.wait, TASK_INTERRUPTIBLE,
NFS4_LOCK_MAXTIMEOUT);
freezer_count();
finish_wait(q, &wait);
}
} while (!signalled());
remove_wait_queue(q, &waiter.wait);
return status;
}