ASoC: WM8804: Refactor set_pll code to avoid GCC warnings
Ensure that no uninitialised variable warnings are generated by GCC. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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@ -390,37 +390,42 @@ static int wm8804_set_pll(struct snd_soc_dai *dai, int pll_id,
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int source, unsigned int freq_in,
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unsigned int freq_out)
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{
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int ret;
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struct snd_soc_codec *codec;
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struct pll_div pll_div = { 0 };
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codec = dai->codec;
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if (freq_in && freq_out) {
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if (!freq_in || !freq_out) {
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/* disable the PLL */
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snd_soc_update_bits(codec, WM8804_PWRDN, 0x1, 0);
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return 0;
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} else {
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int ret;
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struct pll_div pll_div;
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ret = pll_factors(&pll_div, freq_out, freq_in);
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if (ret)
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return ret;
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/* power down the PLL before reprogramming it */
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snd_soc_update_bits(codec, WM8804_PWRDN, 0x1, 0);
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if (!freq_in || !freq_out)
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return 0;
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/* set PLLN and PRESCALE */
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snd_soc_update_bits(codec, WM8804_PLL4, 0xf | 0x10,
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pll_div.n | (pll_div.prescale << 4));
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/* set mclkdiv and freqmode */
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snd_soc_update_bits(codec, WM8804_PLL5, 0x3 | 0x8,
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pll_div.freqmode | (pll_div.mclkdiv << 3));
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/* set PLLK */
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snd_soc_write(codec, WM8804_PLL1, pll_div.k & 0xff);
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snd_soc_write(codec, WM8804_PLL2, (pll_div.k >> 8) & 0xff);
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snd_soc_write(codec, WM8804_PLL3, pll_div.k >> 16);
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/* power up the PLL */
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snd_soc_update_bits(codec, WM8804_PWRDN, 0x1, 0x1);
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}
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/* power down the PLL before reprogramming it */
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snd_soc_update_bits(codec, WM8804_PWRDN, 0x1, 0);
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if (!freq_in || !freq_out)
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return 0;
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/* set PLLN and PRESCALE */
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snd_soc_update_bits(codec, WM8804_PLL4, 0xf | 0x10,
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pll_div.n | (pll_div.prescale << 4));
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/* set mclkdiv and freqmode */
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snd_soc_update_bits(codec, WM8804_PLL5, 0x3 | 0x8,
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pll_div.freqmode | (pll_div.mclkdiv << 3));
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/* set PLLK */
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snd_soc_write(codec, WM8804_PLL1, pll_div.k & 0xff);
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snd_soc_write(codec, WM8804_PLL2, (pll_div.k >> 8) & 0xff);
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snd_soc_write(codec, WM8804_PLL3, pll_div.k >> 16);
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/* power up the PLL */
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snd_soc_update_bits(codec, WM8804_PWRDN, 0x1, 0x1);
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return 0;
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}
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