[media] coda: simplify parameter buffer setup code
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Kamil Debski <k.debski@samsung.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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9acf7693b7
Коммит
86eda90eaa
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@ -905,21 +905,34 @@ static void coda_free_framebuffers(struct coda_ctx *ctx)
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}
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}
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static void coda_parabuf_write(struct coda_ctx *ctx, int index, u32 value)
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{
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struct coda_dev *dev = ctx->dev;
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u32 *p = ctx->parabuf.vaddr;
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if (dev->devtype->product == CODA_DX6)
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p[index] = value;
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else
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p[index ^ 1] = value;
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}
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static int coda_alloc_framebuffers(struct coda_ctx *ctx, struct coda_q_data *q_data, u32 fourcc)
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{
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struct coda_dev *dev = ctx->dev;
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int height = q_data->height;
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int width = q_data->width;
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u32 *p;
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dma_addr_t paddr;
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int ysize;
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int i;
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ysize = round_up(q_data->width, 8) * height;
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/* Allocate frame buffers */
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ctx->num_internal_frames = CODA_MAX_FRAMEBUFFERS;
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for (i = 0; i < ctx->num_internal_frames; i++) {
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ctx->internal_frames[i].size = q_data->sizeimage;
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if (fourcc == V4L2_PIX_FMT_H264 && dev->devtype->product != CODA_DX6)
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ctx->internal_frames[i].size += width / 2 * height / 2;
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ctx->internal_frames[i].size += ysize/4;
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ctx->internal_frames[i].vaddr = dma_alloc_coherent(
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&dev->plat_dev->dev, ctx->internal_frames[i].size,
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&ctx->internal_frames[i].paddr, GFP_KERNEL);
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@ -930,32 +943,14 @@ static int coda_alloc_framebuffers(struct coda_ctx *ctx, struct coda_q_data *q_d
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}
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/* Register frame buffers in the parameter buffer */
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p = ctx->parabuf.vaddr;
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for (i = 0; i < ctx->num_internal_frames; i++) {
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paddr = ctx->internal_frames[i].paddr;
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coda_parabuf_write(ctx, i * 3 + 0, paddr); /* Y */
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coda_parabuf_write(ctx, i * 3 + 1, paddr + ysize); /* Cb */
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coda_parabuf_write(ctx, i * 3 + 2, paddr + ysize + ysize/4); /* Cr */
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if (dev->devtype->product == CODA_DX6) {
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for (i = 0; i < ctx->num_internal_frames; i++) {
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p[i * 3] = ctx->internal_frames[i].paddr; /* Y */
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p[i * 3 + 1] = p[i * 3] + width * height; /* Cb */
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p[i * 3 + 2] = p[i * 3 + 1] + width / 2 * height / 2; /* Cr */
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}
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} else {
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for (i = 0; i < ctx->num_internal_frames; i += 2) {
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p[i * 3 + 1] = ctx->internal_frames[i].paddr; /* Y */
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p[i * 3] = p[i * 3 + 1] + width * height; /* Cb */
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p[i * 3 + 3] = p[i * 3] + (width / 2) * (height / 2); /* Cr */
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if (fourcc == V4L2_PIX_FMT_H264)
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p[96 + i + 1] = p[i * 3 + 3] + (width / 2) * (height / 2);
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if (i + 1 < ctx->num_internal_frames) {
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p[i * 3 + 2] = ctx->internal_frames[i+1].paddr; /* Y */
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p[i * 3 + 5] = p[i * 3 + 2] + width * height ; /* Cb */
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p[i * 3 + 4] = p[i * 3 + 5] + (width / 2) * (height / 2); /* Cr */
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if (fourcc == V4L2_PIX_FMT_H264)
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p[96 + i] = p[i * 3 + 4] + (width / 2) * (height / 2);
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}
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}
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if (dev->devtype->product != CODA_DX6 && fourcc == V4L2_PIX_FMT_H264)
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coda_parabuf_write(ctx, 96 + i, ctx->internal_frames[i].paddr + ysize + ysize/4 + ysize/4);
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}
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return 0;
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