fbdev: savage: remove unused variable

vga_in8() was storing the return value in tmp, but that return value
was never used again. so it should be safe to remove those variables.

Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
This commit is contained in:
Sudip Mukherjee 2015-01-06 18:42:10 +05:30 коммит произвёл Tomi Valkeinen
Родитель 9cb13ba435
Коммит 8be02cdfee
1 изменённых файлов: 3 добавлений и 9 удалений

Просмотреть файл

@ -351,32 +351,26 @@ static inline void VGAwSEQ(u8 index, u8 val, struct savagefb_par *par)
static inline void VGAenablePalette(struct savagefb_par *par)
{
u8 tmp;
tmp = vga_in8(0x3da, par);
vga_in8(0x3da, par);
vga_out8(0x3c0, 0x00, par);
par->paletteEnabled = 1;
}
static inline void VGAdisablePalette(struct savagefb_par *par)
{
u8 tmp;
tmp = vga_in8(0x3da, par);
vga_in8(0x3da, par);
vga_out8(0x3c0, 0x20, par);
par->paletteEnabled = 0;
}
static inline void VGAwATTR(u8 index, u8 value, struct savagefb_par *par)
{
u8 tmp;
if (par->paletteEnabled)
index &= ~0x20;
else
index |= 0x20;
tmp = vga_in8(0x3da, par);
vga_in8(0x3da, par);
vga_out8(0x3c0, index, par);
vga_out8 (0x3c0, value, par);
}