media: ipu3-imgu: Fixed some coding style issues in ipu3-css.c

Improved readability by fixing some issues related to maximum line length.

Signed-off-by: Felix Winkler <fxmw.tnt@gmail.com>
Signed-off-by: Niklas Witzel <nik.witzel@horsepower-hannover.de>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
This commit is contained in:
Felix Winkler 2019-06-25 17:03:46 +02:00 коммит произвёл Mauro Carvalho Chehab
Родитель 71458ac37b
Коммит 8d526001ba
1 изменённых файлов: 109 добавлений и 141 удалений

Просмотреть файл

@ -662,17 +662,16 @@ static void imgu_css_hw_cleanup(struct imgu_css *css)
static void imgu_css_pipeline_cleanup(struct imgu_css *css, unsigned int pipe)
{
struct imgu_device *imgu = dev_get_drvdata(css->dev);
struct imgu_css_pipe *css_pipe = &css->pipes[pipe];
unsigned int i;
imgu_css_pool_cleanup(imgu,
&css->pipes[pipe].pool.parameter_set_info);
imgu_css_pool_cleanup(imgu, &css->pipes[pipe].pool.acc);
imgu_css_pool_cleanup(imgu, &css->pipes[pipe].pool.gdc);
imgu_css_pool_cleanup(imgu, &css->pipes[pipe].pool.obgrid);
imgu_css_pool_cleanup(imgu, &css_pipe->pool.parameter_set_info);
imgu_css_pool_cleanup(imgu, &css_pipe->pool.acc);
imgu_css_pool_cleanup(imgu, &css_pipe->pool.gdc);
imgu_css_pool_cleanup(imgu, &css_pipe->pool.obgrid);
for (i = 0; i < IMGU_ABI_NUM_MEMORIES; i++)
imgu_css_pool_cleanup(imgu,
&css->pipes[pipe].pool.binary_params_p[i]);
imgu_css_pool_cleanup(imgu, &css_pipe->pool.binary_params_p[i]);
}
/*
@ -698,6 +697,12 @@ static int imgu_css_pipeline_init(struct imgu_css *css, unsigned int pipe)
unsigned int i, j;
struct imgu_css_pipe *css_pipe = &css->pipes[pipe];
struct imgu_css_queue *css_queue_in =
&css_pipe->queue[IPU3_CSS_QUEUE_IN];
struct imgu_css_queue *css_queue_out =
&css_pipe->queue[IPU3_CSS_QUEUE_OUT];
struct imgu_css_queue *css_queue_vf =
&css_pipe->queue[IPU3_CSS_QUEUE_VF];
const struct imgu_fw_info *bi =
&css->fwp->binary_header[css_pipe->bindex];
const unsigned int stripes = bi->info.isp.sp.iterator.num_stripes;
@ -710,6 +715,9 @@ static int imgu_css_pipeline_init(struct imgu_css *css, unsigned int pipe)
struct imgu_abi_isp_stage *isp_stage;
struct imgu_abi_sp_stage *sp_stage;
struct imgu_abi_sp_group *sp_group;
struct imgu_abi_frames_sp *frames_sp;
struct imgu_abi_frame_sp *frame_sp;
struct imgu_abi_frame_sp_info *frame_sp_info;
const unsigned int bds_width_pad =
ALIGN(css_pipe->rect[IPU3_CSS_RECT_BDS].width,
@ -731,61 +739,44 @@ static int imgu_css_pipeline_init(struct imgu_css *css, unsigned int pipe)
if (!cfg_iter)
goto bad_firmware;
cfg_iter->input_info.res.width =
css_pipe->queue[IPU3_CSS_QUEUE_IN].fmt.mpix.width;
cfg_iter->input_info.res.height =
css_pipe->queue[IPU3_CSS_QUEUE_IN].fmt.mpix.height;
cfg_iter->input_info.padded_width =
css_pipe->queue[IPU3_CSS_QUEUE_IN].width_pad;
cfg_iter->input_info.format =
css_pipe->queue[IPU3_CSS_QUEUE_IN].css_fmt->frame_format;
cfg_iter->input_info.raw_bit_depth =
css_pipe->queue[IPU3_CSS_QUEUE_IN].css_fmt->bit_depth;
cfg_iter->input_info.raw_bayer_order =
css_pipe->queue[IPU3_CSS_QUEUE_IN].css_fmt->bayer_order;
cfg_iter->input_info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
frame_sp_info = &cfg_iter->input_info;
frame_sp_info->res.width = css_queue_in->fmt.mpix.width;
frame_sp_info->res.height = css_queue_in->fmt.mpix.height;
frame_sp_info->padded_width = css_queue_in->width_pad;
frame_sp_info->format = css_queue_in->css_fmt->frame_format;
frame_sp_info->raw_bit_depth = css_queue_in->css_fmt->bit_depth;
frame_sp_info->raw_bayer_order = css_queue_in->css_fmt->bayer_order;
frame_sp_info->raw_type = IMGU_ABI_RAW_TYPE_BAYER;
cfg_iter->internal_info.res.width = css_pipe->rect[IPU3_CSS_RECT_BDS].width;
cfg_iter->internal_info.res.height =
css_pipe->rect[IPU3_CSS_RECT_BDS].height;
cfg_iter->internal_info.padded_width = bds_width_pad;
cfg_iter->internal_info.format =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->frame_format;
cfg_iter->internal_info.raw_bit_depth =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bit_depth;
cfg_iter->internal_info.raw_bayer_order =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bayer_order;
cfg_iter->internal_info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
frame_sp_info = &cfg_iter->internal_info;
frame_sp_info->res.width = css_pipe->rect[IPU3_CSS_RECT_BDS].width;
frame_sp_info->res.height = css_pipe->rect[IPU3_CSS_RECT_BDS].height;
frame_sp_info->padded_width = bds_width_pad;
frame_sp_info->format = css_queue_out->css_fmt->frame_format;
frame_sp_info->raw_bit_depth = css_queue_out->css_fmt->bit_depth;
frame_sp_info->raw_bayer_order = css_queue_out->css_fmt->bayer_order;
frame_sp_info->raw_type = IMGU_ABI_RAW_TYPE_BAYER;
cfg_iter->output_info.res.width =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.width;
cfg_iter->output_info.res.height =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.height;
cfg_iter->output_info.padded_width =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].width_pad;
cfg_iter->output_info.format =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->frame_format;
cfg_iter->output_info.raw_bit_depth =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bit_depth;
cfg_iter->output_info.raw_bayer_order =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bayer_order;
cfg_iter->output_info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
frame_sp_info = &cfg_iter->output_info;
frame_sp_info->res.width = css_queue_out->fmt.mpix.width;
frame_sp_info->res.height = css_queue_out->fmt.mpix.height;
frame_sp_info->padded_width = css_queue_out->width_pad;
frame_sp_info->format = css_queue_out->css_fmt->frame_format;
frame_sp_info->raw_bit_depth = css_queue_out->css_fmt->bit_depth;
frame_sp_info->raw_bayer_order = css_queue_out->css_fmt->bayer_order;
frame_sp_info->raw_type = IMGU_ABI_RAW_TYPE_BAYER;
cfg_iter->vf_info.res.width =
css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.width;
cfg_iter->vf_info.res.height =
css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.height;
cfg_iter->vf_info.padded_width =
css_pipe->queue[IPU3_CSS_QUEUE_VF].width_pad;
cfg_iter->vf_info.format =
css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->frame_format;
cfg_iter->vf_info.raw_bit_depth =
css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->bit_depth;
cfg_iter->vf_info.raw_bayer_order =
css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->bayer_order;
cfg_iter->vf_info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
frame_sp_info = &cfg_iter->vf_info;
frame_sp_info->res.width = css_queue_vf->fmt.mpix.width;
frame_sp_info->res.height = css_queue_vf->fmt.mpix.height;
frame_sp_info->padded_width = css_queue_vf->width_pad;
frame_sp_info->format = css_queue_vf->css_fmt->frame_format;
frame_sp_info->raw_bit_depth = css_queue_vf->css_fmt->bit_depth;
frame_sp_info->raw_bayer_order = css_queue_vf->css_fmt->bayer_order;
frame_sp_info->raw_type = IMGU_ABI_RAW_TYPE_BAYER;
cfg_iter->dvs_envelope.width = css_pipe->rect[IPU3_CSS_RECT_ENVELOPE].width;
cfg_iter->dvs_envelope.width =
css_pipe->rect[IPU3_CSS_RECT_ENVELOPE].width;
cfg_iter->dvs_envelope.height =
css_pipe->rect[IPU3_CSS_RECT_ENVELOPE].height;
@ -916,12 +907,13 @@ static int imgu_css_pipeline_init(struct imgu_css *css, unsigned int pipe)
sp_stage = css_pipe->xmem_sp_stage_ptrs[pipe][stage].vaddr;
memset(sp_stage, 0, sizeof(*sp_stage));
sp_stage->frames.in.buf_attr = buffer_sp_init;
frames_sp = &sp_stage->frames;
frames_sp->in.buf_attr = buffer_sp_init;
for (i = 0; i < IMGU_ABI_BINARY_MAX_OUTPUT_PORTS; i++)
sp_stage->frames.out[i].buf_attr = buffer_sp_init;
sp_stage->frames.out_vf.buf_attr = buffer_sp_init;
sp_stage->frames.s3a_buf = buffer_sp_init;
sp_stage->frames.dvs_buf = buffer_sp_init;
frames_sp->out[i].buf_attr = buffer_sp_init;
frames_sp->out_vf.buf_attr = buffer_sp_init;
frames_sp->s3a_buf = buffer_sp_init;
frames_sp->dvs_buf = buffer_sp_init;
sp_stage->stage_type = IMGU_ABI_STAGE_TYPE_ISP;
sp_stage->num = stage;
@ -931,94 +923,70 @@ static int imgu_css_pipeline_init(struct imgu_css *css, unsigned int pipe)
sp_stage->enable.vf_output = css_pipe->vf_output_en;
sp_stage->frames.effective_in_res.width =
frames_sp->effective_in_res.width =
css_pipe->rect[IPU3_CSS_RECT_EFFECTIVE].width;
sp_stage->frames.effective_in_res.height =
frames_sp->effective_in_res.height =
css_pipe->rect[IPU3_CSS_RECT_EFFECTIVE].height;
sp_stage->frames.in.info.res.width =
css_pipe->queue[IPU3_CSS_QUEUE_IN].fmt.mpix.width;
sp_stage->frames.in.info.res.height =
css_pipe->queue[IPU3_CSS_QUEUE_IN].fmt.mpix.height;
sp_stage->frames.in.info.padded_width =
css_pipe->queue[IPU3_CSS_QUEUE_IN].width_pad;
sp_stage->frames.in.info.format =
css_pipe->queue[IPU3_CSS_QUEUE_IN].css_fmt->frame_format;
sp_stage->frames.in.info.raw_bit_depth =
css_pipe->queue[IPU3_CSS_QUEUE_IN].css_fmt->bit_depth;
sp_stage->frames.in.info.raw_bayer_order =
css_pipe->queue[IPU3_CSS_QUEUE_IN].css_fmt->bayer_order;
sp_stage->frames.in.info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
sp_stage->frames.in.buf_attr.buf_src.queue_id = IMGU_ABI_QUEUE_C_ID;
sp_stage->frames.in.buf_attr.buf_type =
IMGU_ABI_BUFFER_TYPE_INPUT_FRAME;
sp_stage->frames.out[0].info.res.width =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.width;
sp_stage->frames.out[0].info.res.height =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.height;
sp_stage->frames.out[0].info.padded_width =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].width_pad;
sp_stage->frames.out[0].info.format =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->frame_format;
sp_stage->frames.out[0].info.raw_bit_depth =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bit_depth;
sp_stage->frames.out[0].info.raw_bayer_order =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bayer_order;
sp_stage->frames.out[0].info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
sp_stage->frames.out[0].planes.nv.uv.offset =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].width_pad *
css_pipe->queue[IPU3_CSS_QUEUE_OUT].fmt.mpix.height;
sp_stage->frames.out[0].buf_attr.buf_src.queue_id = IMGU_ABI_QUEUE_D_ID;
sp_stage->frames.out[0].buf_attr.buf_type =
IMGU_ABI_BUFFER_TYPE_OUTPUT_FRAME;
frame_sp = &frames_sp->in;
frame_sp->info.res.width = css_queue_in->fmt.mpix.width;
frame_sp->info.res.height = css_queue_in->fmt.mpix.height;
frame_sp->info.padded_width = css_queue_in->width_pad;
frame_sp->info.format = css_queue_in->css_fmt->frame_format;
frame_sp->info.raw_bit_depth = css_queue_in->css_fmt->bit_depth;
frame_sp->info.raw_bayer_order = css_queue_in->css_fmt->bayer_order;
frame_sp->info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
frame_sp->buf_attr.buf_src.queue_id = IMGU_ABI_QUEUE_C_ID;
frame_sp->buf_attr.buf_type = IMGU_ABI_BUFFER_TYPE_INPUT_FRAME;
sp_stage->frames.out[1].buf_attr.buf_src.queue_id =
IMGU_ABI_QUEUE_EVENT_ID;
frame_sp = &frames_sp->out[0];
frame_sp->info.res.width = css_queue_out->fmt.mpix.width;
frame_sp->info.res.height = css_queue_out->fmt.mpix.height;
frame_sp->info.padded_width = css_queue_out->width_pad;
frame_sp->info.format = css_queue_out->css_fmt->frame_format;
frame_sp->info.raw_bit_depth = css_queue_out->css_fmt->bit_depth;
frame_sp->info.raw_bayer_order = css_queue_out->css_fmt->bayer_order;
frame_sp->info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
frame_sp->planes.nv.uv.offset = css_queue_out->width_pad *
css_queue_out->fmt.mpix.height;
frame_sp->buf_attr.buf_src.queue_id = IMGU_ABI_QUEUE_D_ID;
frame_sp->buf_attr.buf_type = IMGU_ABI_BUFFER_TYPE_OUTPUT_FRAME;
sp_stage->frames.internal_frame_info.res.width =
css_pipe->rect[IPU3_CSS_RECT_BDS].width;
sp_stage->frames.internal_frame_info.res.height =
css_pipe->rect[IPU3_CSS_RECT_BDS].height;
sp_stage->frames.internal_frame_info.padded_width = bds_width_pad;
frame_sp = &frames_sp->out[1];
frame_sp->buf_attr.buf_src.queue_id = IMGU_ABI_QUEUE_EVENT_ID;
sp_stage->frames.internal_frame_info.format =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->frame_format;
sp_stage->frames.internal_frame_info.raw_bit_depth =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bit_depth;
sp_stage->frames.internal_frame_info.raw_bayer_order =
css_pipe->queue[IPU3_CSS_QUEUE_OUT].css_fmt->bayer_order;
sp_stage->frames.internal_frame_info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
frame_sp_info = &frames_sp->internal_frame_info;
frame_sp_info->res.width = css_pipe->rect[IPU3_CSS_RECT_BDS].width;
frame_sp_info->res.height = css_pipe->rect[IPU3_CSS_RECT_BDS].height;
frame_sp_info->padded_width = bds_width_pad;
frame_sp_info->format = css_queue_out->css_fmt->frame_format;
frame_sp_info->raw_bit_depth = css_queue_out->css_fmt->bit_depth;
frame_sp_info->raw_bayer_order = css_queue_out->css_fmt->bayer_order;
frame_sp_info->raw_type = IMGU_ABI_RAW_TYPE_BAYER;
sp_stage->frames.out_vf.info.res.width =
css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.width;
sp_stage->frames.out_vf.info.res.height =
css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.height;
sp_stage->frames.out_vf.info.padded_width =
css_pipe->queue[IPU3_CSS_QUEUE_VF].width_pad;
sp_stage->frames.out_vf.info.format =
css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->frame_format;
sp_stage->frames.out_vf.info.raw_bit_depth =
css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->bit_depth;
sp_stage->frames.out_vf.info.raw_bayer_order =
css_pipe->queue[IPU3_CSS_QUEUE_VF].css_fmt->bayer_order;
sp_stage->frames.out_vf.info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
sp_stage->frames.out_vf.planes.yuv.u.offset =
css_pipe->queue[IPU3_CSS_QUEUE_VF].width_pad *
css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.height;
sp_stage->frames.out_vf.planes.yuv.v.offset =
css_pipe->queue[IPU3_CSS_QUEUE_VF].width_pad *
css_pipe->queue[IPU3_CSS_QUEUE_VF].fmt.mpix.height * 5 / 4;
sp_stage->frames.out_vf.buf_attr.buf_src.queue_id = IMGU_ABI_QUEUE_E_ID;
sp_stage->frames.out_vf.buf_attr.buf_type =
IMGU_ABI_BUFFER_TYPE_VF_OUTPUT_FRAME;
frame_sp = &frames_sp->out_vf;
frame_sp->info.res.width = css_queue_vf->fmt.mpix.width;
frame_sp->info.res.height = css_queue_vf->fmt.mpix.height;
frame_sp->info.padded_width = css_queue_vf->width_pad;
frame_sp->info.format = css_queue_vf->css_fmt->frame_format;
frame_sp->info.raw_bit_depth = css_queue_vf->css_fmt->bit_depth;
frame_sp->info.raw_bayer_order = css_queue_vf->css_fmt->bayer_order;
frame_sp->info.raw_type = IMGU_ABI_RAW_TYPE_BAYER;
frame_sp->planes.yuv.u.offset = css_queue_vf->width_pad *
css_queue_vf->fmt.mpix.height;
frame_sp->planes.yuv.v.offset = css_queue_vf->width_pad *
css_queue_vf->fmt.mpix.height * 5 / 4;
frame_sp->buf_attr.buf_src.queue_id = IMGU_ABI_QUEUE_E_ID;
frame_sp->buf_attr.buf_type = IMGU_ABI_BUFFER_TYPE_VF_OUTPUT_FRAME;
sp_stage->frames.s3a_buf.buf_src.queue_id = IMGU_ABI_QUEUE_F_ID;
sp_stage->frames.s3a_buf.buf_type = IMGU_ABI_BUFFER_TYPE_3A_STATISTICS;
frames_sp->s3a_buf.buf_src.queue_id = IMGU_ABI_QUEUE_F_ID;
frames_sp->s3a_buf.buf_type = IMGU_ABI_BUFFER_TYPE_3A_STATISTICS;
sp_stage->frames.dvs_buf.buf_src.queue_id = IMGU_ABI_QUEUE_G_ID;
sp_stage->frames.dvs_buf.buf_type = IMGU_ABI_BUFFER_TYPE_DIS_STATISTICS;
frames_sp->dvs_buf.buf_src.queue_id = IMGU_ABI_QUEUE_G_ID;
frames_sp->dvs_buf.buf_type = IMGU_ABI_BUFFER_TYPE_DIS_STATISTICS;
sp_stage->dvs_envelope.width = css_pipe->rect[IPU3_CSS_RECT_ENVELOPE].width;
sp_stage->dvs_envelope.width =
css_pipe->rect[IPU3_CSS_RECT_ENVELOPE].width;
sp_stage->dvs_envelope.height =
css_pipe->rect[IPU3_CSS_RECT_ENVELOPE].height;