ath9k_hw: Add register definitions for WoW support
*MAC WoW registers back-off shift, MAC interrupt enable, magic packet enable, pattern match enable, aifs, slot wait period, keep alive frame failure count, beacon fail enable, beacon timeout, keep alive timeout, auto keep alive disable, keep alive fail disable and their corresponding status registers. keep alive frame delay, pattern end/byte offsets, transmit buffers for keep alive frames and storing the user patterns *Power Management Control registers pme_d3cold_vaux, host_pme_enable, aux_pwr_detect, power_state_mask, wow_pme_clear Cc: Senthil Balasubramanian <senthilb@qca.qualcomm.com> Cc: Rajkumar Manoharan <rmanohar@qca.qualcomm.com> Cc: vadivel@qca.qualcomm.com Signed-off-by: Luis R. Rodriguez <mcgrof@qca.qualcomm.com> Signed-off-by: Mohammed Shafi Shajakhan <mohammed@qca.qualcomm.com> Signed-off-by: John W. Linville <linville@tuxdriver.com>
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900902986c
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@ -696,9 +696,12 @@
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#define AR_WA_BIT7 (1 << 7)
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#define AR_WA_BIT23 (1 << 23)
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#define AR_WA_D3_L1_DISABLE (1 << 14)
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#define AR_WA_UNTIE_RESET_EN (1 << 15) /* Enable PCI Reset
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to POR (power-on-reset) */
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#define AR_WA_D3_TO_L1_DISABLE_REAL (1 << 16)
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#define AR_WA_ASPM_TIMER_BASED_DISABLE (1 << 17)
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#define AR_WA_RESET_EN (1 << 18) /* Sw Control to enable PCI-Reset to POR (bit 15) */
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#define AR_WA_RESET_EN (1 << 18) /* Enable PCI-Reset to
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POR (bit 15) */
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#define AR_WA_ANALOG_SHIFT (1 << 20)
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#define AR_WA_POR_SHORT (1 << 21) /* PCI-E Phy reset control */
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#define AR_WA_BIT22 (1 << 22)
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@ -1032,6 +1035,8 @@ enum {
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#define AR_PCIE_PM_CTRL (AR_SREV_9340(ah) ? 0x4004 : 0x4014)
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#define AR_PCIE_PM_CTRL_ENA 0x00080000
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#define AR_PCIE_PHY_REG3 0x18c08
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#define AR_NUM_GPIO 14
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#define AR928X_NUM_GPIO 10
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#define AR9285_NUM_GPIO 12
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@ -1235,6 +1240,8 @@ enum {
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#define AR_RTC_PLL_CLKSEL 0x00000300
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#define AR_RTC_PLL_CLKSEL_S 8
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#define AR_RTC_PLL_BYPASS 0x00010000
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#define AR_RTC_PLL_NOPWD 0x00040000
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#define AR_RTC_PLL_NOPWD_S 18
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#define PLL3 0x16188
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#define PLL3_DO_MEAS_MASK 0x40000000
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@ -1887,6 +1894,8 @@ enum {
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#define AR_PCU_MISC_MODE2_HWWAR2 0x02000000
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#define AR_PCU_MISC_MODE2_RESERVED2 0xFFFE0000
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#define AR_PCU_MISC_MODE3 0x83d0
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#define AR_MAC_PCU_ASYNC_FIFO_REG3 0x8358
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#define AR_MAC_PCU_ASYNC_FIFO_REG3_DATAPATH_SEL 0x00000400
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#define AR_MAC_PCU_ASYNC_FIFO_REG3_SOFT_RESET 0x80000000
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@ -1909,6 +1918,140 @@ enum {
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#define AR_RATE_DURATION_32 0x8780
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#define AR_RATE_DURATION(_n) (AR_RATE_DURATION_0 + ((_n)<<2))
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/* WoW - Wake On Wireless */
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#define AR_PMCTRL_AUX_PWR_DET 0x10000000 /* Puts Chip in L2 state */
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#define AR_PMCTRL_D3COLD_VAUX 0x00800000
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#define AR_PMCTRL_HOST_PME_EN 0x00400000 /* Send OOB WAKE_L on WoW
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event */
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#define AR_PMCTRL_WOW_PME_CLR 0x00200000 /* Clear WoW event */
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#define AR_PMCTRL_PWR_STATE_MASK 0x0f000000 /* Power State Mask */
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#define AR_PMCTRL_PWR_STATE_D1D3 0x0f000000 /* Activate D1 and D3 */
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#define AR_PMCTRL_PWR_STATE_D1D3_REAL 0x0f000000 /* Activate D1 and D3 */
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#define AR_PMCTRL_PWR_STATE_D0 0x08000000 /* Activate D0 */
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#define AR_PMCTRL_PWR_PM_CTRL_ENA 0x00008000 /* Enable power mgmt */
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#define AR_WOW_BEACON_TIMO_MAX 0xffffffff
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/*
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* MAC WoW Registers
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*/
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#define AR_WOW_PATTERN 0x825C
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#define AR_WOW_COUNT 0x8260
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#define AR_WOW_BCN_EN 0x8270
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#define AR_WOW_BCN_TIMO 0x8274
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#define AR_WOW_KEEP_ALIVE_TIMO 0x8278
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#define AR_WOW_KEEP_ALIVE 0x827c
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#define AR_WOW_US_SCALAR 0x8284
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#define AR_WOW_KEEP_ALIVE_DELAY 0x8288
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#define AR_WOW_PATTERN_MATCH 0x828c
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#define AR_WOW_PATTERN_OFF1 0x8290 /* pattern bytes 0 -> 3 */
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#define AR_WOW_PATTERN_OFF2 0x8294 /* pattern bytes 4 -> 7 */
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/* for AR9285 or later version of chips */
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#define AR_WOW_EXACT 0x829c
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#define AR_WOW_LENGTH1 0x8360
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#define AR_WOW_LENGTH2 0X8364
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/* register to enable match for less than 256 bytes packets */
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#define AR_WOW_PATTERN_MATCH_LT_256B 0x8368
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#define AR_SW_WOW_CONTROL 0x20018
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#define AR_SW_WOW_ENABLE 0x1
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#define AR_SWITCH_TO_REFCLK 0x2
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#define AR_RESET_CONTROL 0x4
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#define AR_RESET_VALUE_MASK 0x8
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#define AR_HW_WOW_DISABLE 0x10
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#define AR_CLR_MAC_INTERRUPT 0x20
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#define AR_CLR_KA_INTERRUPT 0x40
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/* AR_WOW_PATTERN register values */
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#define AR_WOW_BACK_OFF_SHIFT(x) ((x & 0xf) << 28) /* in usecs */
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#define AR_WOW_MAC_INTR_EN 0x00040000
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#define AR_WOW_MAGIC_EN 0x00010000
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#define AR_WOW_PATTERN_EN(x) (x & 0xff)
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#define AR_WOW_PAT_FOUND_SHIFT 8
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#define AR_WOW_PATTERN_FOUND(x) (x & (0xff << AR_WOW_PAT_FOUND_SHIFT))
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#define AR_WOW_PATTERN_FOUND_MASK ((0xff) << AR_WOW_PAT_FOUND_SHIFT)
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#define AR_WOW_MAGIC_PAT_FOUND 0x00020000
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#define AR_WOW_MAC_INTR 0x00080000
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#define AR_WOW_KEEP_ALIVE_FAIL 0x00100000
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#define AR_WOW_BEACON_FAIL 0x00200000
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#define AR_WOW_STATUS(x) (x & (AR_WOW_PATTERN_FOUND_MASK | \
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AR_WOW_MAGIC_PAT_FOUND | \
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AR_WOW_KEEP_ALIVE_FAIL | \
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AR_WOW_BEACON_FAIL))
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#define AR_WOW_CLEAR_EVENTS(x) (x & ~(AR_WOW_PATTERN_EN(0xff) | \
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AR_WOW_MAGIC_EN | \
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AR_WOW_MAC_INTR_EN | \
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AR_WOW_BEACON_FAIL | \
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AR_WOW_KEEP_ALIVE_FAIL))
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/* AR_WOW_COUNT register values */
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#define AR_WOW_AIFS_CNT(x) (x & 0xff)
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#define AR_WOW_SLOT_CNT(x) ((x & 0xff) << 8)
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#define AR_WOW_KEEP_ALIVE_CNT(x) ((x & 0xff) << 16)
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/* AR_WOW_BCN_EN register */
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#define AR_WOW_BEACON_FAIL_EN 0x00000001
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/* AR_WOW_BCN_TIMO rgister */
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#define AR_WOW_BEACON_TIMO 0x40000000 /* valid if BCN_EN is set */
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/* AR_WOW_KEEP_ALIVE_TIMO register */
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#define AR_WOW_KEEP_ALIVE_TIMO_VALUE
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#define AR_WOW_KEEP_ALIVE_NEVER 0xffffffff
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/* AR_WOW_KEEP_ALIVE register */
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#define AR_WOW_KEEP_ALIVE_AUTO_DIS 0x00000001
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#define AR_WOW_KEEP_ALIVE_FAIL_DIS 0x00000002
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/* AR_WOW_KEEP_ALIVE_DELAY register */
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#define AR_WOW_KEEP_ALIVE_DELAY_VALUE 0x000003e8 /* 1 msec */
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/*
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* keep it long for beacon workaround - ensure no false alarm
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*/
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#define AR_WOW_BMISSTHRESHOLD 0x20
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/* AR_WOW_PATTERN_MATCH register */
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#define AR_WOW_PAT_END_OF_PKT(x) (x & 0xf)
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#define AR_WOW_PAT_OFF_MATCH(x) ((x & 0xf) << 8)
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/*
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* default values for Wow Configuration for backoff, aifs, slot, keep-alive
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* to be programmed into various registers.
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*/
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#define AR_WOW_PAT_BACKOFF 0x00000004 /* AR_WOW_PATTERN_REG */
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#define AR_WOW_CNT_AIFS_CNT 0x00000022 /* AR_WOW_COUNT_REG */
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#define AR_WOW_CNT_SLOT_CNT 0x00000009 /* AR_WOW_COUNT_REG */
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/*
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* Keepalive count applicable for AR9280 2.0 and above.
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*/
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#define AR_WOW_CNT_KA_CNT 0x00000008 /* AR_WOW_COUNT register */
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/* WoW - Transmit buffer for keep alive frames */
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#define AR_WOW_TRANSMIT_BUFFER 0xe000 /* E000 - EFFC */
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#define AR_WOW_TXBUF(i) (AR_WOW_TRANSMIT_BUFFER + ((i) << 2))
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#define AR_WOW_KA_DESC_WORD2 0xe000
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#define AR_WOW_KA_DATA_WORD0 0xe030
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/* WoW Transmit Buffer for patterns */
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#define AR_WOW_TB_PATTERN(i) (0xe100 + (i << 8))
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#define AR_WOW_TB_MASK(i) (0xec00 + (i << 5))
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/* Currently Pattern 0-7 are supported - so bit 0-7 are set */
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#define AR_WOW_PATTERN_SUPPORTED 0xff
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#define AR_WOW_LENGTH_MAX 0xff
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#define AR_WOW_LEN1_SHIFT(_i) ((0x3 - ((_i) & 0x3)) << 0x3)
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#define AR_WOW_LENGTH1_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN1_SHIFT(_i))
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#define AR_WOW_LEN2_SHIFT(_i) ((0x7 - ((_i) & 0x7)) << 0x3)
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#define AR_WOW_LENGTH2_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN2_SHIFT(_i))
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#define AR9271_CORE_CLOCK 117 /* clock to 117Mhz */
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#define AR9271_TARGET_BAUD_RATE 19200 /* 115200 */
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