bpf: add self-check logic to liveness analysis
Introduce REG_LIVE_DONE to check the liveness propagation and prepare the states for merging. See algorithm description in clean_live_states(). Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Jakub Kicinski <jakub.kicinski@netronome.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
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@ -38,6 +38,7 @@ enum bpf_reg_liveness {
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REG_LIVE_NONE = 0, /* reg hasn't been read or written this branch */
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REG_LIVE_READ, /* reg was read, so we're sensitive to initial value */
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REG_LIVE_WRITTEN, /* reg was written first, screening off later reads */
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REG_LIVE_DONE = 4, /* liveness won't be updating this register anymore */
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};
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struct bpf_reg_state {
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@ -397,12 +397,14 @@ static char slot_type_char[] = {
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static void print_liveness(struct bpf_verifier_env *env,
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enum bpf_reg_liveness live)
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{
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if (live & (REG_LIVE_READ | REG_LIVE_WRITTEN))
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if (live & (REG_LIVE_READ | REG_LIVE_WRITTEN | REG_LIVE_DONE))
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verbose(env, "_");
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if (live & REG_LIVE_READ)
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verbose(env, "r");
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if (live & REG_LIVE_WRITTEN)
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verbose(env, "w");
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if (live & REG_LIVE_DONE)
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verbose(env, "D");
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}
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static struct bpf_func_state *func(struct bpf_verifier_env *env,
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@ -1132,6 +1134,12 @@ static int mark_reg_read(struct bpf_verifier_env *env,
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/* if read wasn't screened by an earlier write ... */
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if (writes && state->live & REG_LIVE_WRITTEN)
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break;
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if (parent->live & REG_LIVE_DONE) {
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verbose(env, "verifier BUG type %s var_off %lld off %d\n",
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reg_type_str[parent->type],
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parent->var_off.value, parent->off);
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return -EFAULT;
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}
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/* ... then we depend on parent's value */
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parent->live |= REG_LIVE_READ;
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state = parent;
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@ -5078,6 +5086,102 @@ static bool check_ids(u32 old_id, u32 cur_id, struct idpair *idmap)
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return false;
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}
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static void clean_func_state(struct bpf_verifier_env *env,
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struct bpf_func_state *st)
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{
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enum bpf_reg_liveness live;
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int i, j;
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for (i = 0; i < BPF_REG_FP; i++) {
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live = st->regs[i].live;
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/* liveness must not touch this register anymore */
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st->regs[i].live |= REG_LIVE_DONE;
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if (!(live & REG_LIVE_READ))
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/* since the register is unused, clear its state
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* to make further comparison simpler
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*/
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__mark_reg_not_init(&st->regs[i]);
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}
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for (i = 0; i < st->allocated_stack / BPF_REG_SIZE; i++) {
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live = st->stack[i].spilled_ptr.live;
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/* liveness must not touch this stack slot anymore */
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st->stack[i].spilled_ptr.live |= REG_LIVE_DONE;
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if (!(live & REG_LIVE_READ)) {
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__mark_reg_not_init(&st->stack[i].spilled_ptr);
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for (j = 0; j < BPF_REG_SIZE; j++)
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st->stack[i].slot_type[j] = STACK_INVALID;
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}
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}
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}
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static void clean_verifier_state(struct bpf_verifier_env *env,
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struct bpf_verifier_state *st)
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{
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int i;
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if (st->frame[0]->regs[0].live & REG_LIVE_DONE)
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/* all regs in this state in all frames were already marked */
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return;
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for (i = 0; i <= st->curframe; i++)
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clean_func_state(env, st->frame[i]);
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}
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/* the parentage chains form a tree.
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* the verifier states are added to state lists at given insn and
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* pushed into state stack for future exploration.
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* when the verifier reaches bpf_exit insn some of the verifer states
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* stored in the state lists have their final liveness state already,
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* but a lot of states will get revised from liveness point of view when
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* the verifier explores other branches.
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* Example:
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* 1: r0 = 1
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* 2: if r1 == 100 goto pc+1
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* 3: r0 = 2
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* 4: exit
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* when the verifier reaches exit insn the register r0 in the state list of
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* insn 2 will be seen as !REG_LIVE_READ. Then the verifier pops the other_branch
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* of insn 2 and goes exploring further. At the insn 4 it will walk the
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* parentage chain from insn 4 into insn 2 and will mark r0 as REG_LIVE_READ.
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*
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* Since the verifier pushes the branch states as it sees them while exploring
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* the program the condition of walking the branch instruction for the second
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* time means that all states below this branch were already explored and
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* their final liveness markes are already propagated.
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* Hence when the verifier completes the search of state list in is_state_visited()
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* we can call this clean_live_states() function to mark all liveness states
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* as REG_LIVE_DONE to indicate that 'parent' pointers of 'struct bpf_reg_state'
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* will not be used.
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* This function also clears the registers and stack for states that !READ
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* to simplify state merging.
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*
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* Important note here that walking the same branch instruction in the callee
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* doesn't meant that the states are DONE. The verifier has to compare
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* the callsites
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*/
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static void clean_live_states(struct bpf_verifier_env *env, int insn,
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struct bpf_verifier_state *cur)
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{
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struct bpf_verifier_state_list *sl;
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int i;
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sl = env->explored_states[insn];
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if (!sl)
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return;
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while (sl != STATE_LIST_MARK) {
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if (sl->state.curframe != cur->curframe)
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goto next;
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for (i = 0; i <= cur->curframe; i++)
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if (sl->state.frame[i]->callsite != cur->frame[i]->callsite)
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goto next;
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clean_verifier_state(env, &sl->state);
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next:
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sl = sl->next;
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}
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}
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/* Returns true if (rold safe implies rcur safe) */
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static bool regsafe(struct bpf_reg_state *rold, struct bpf_reg_state *rcur,
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struct idpair *idmap)
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@ -5396,6 +5500,8 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
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*/
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return 0;
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clean_live_states(env, insn_idx, cur);
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while (sl != STATE_LIST_MARK) {
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if (states_equal(env, &sl->state, cur)) {
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/* reached equivalent register/stack state,
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