md/bitmap: fix incorrect DIV_ROUND_UP usage.
DIV_ROUTND_UP doesn't work on "long long", - and it should be sector_t anyway. Signed-off-by: NeilBrown <neilb@suse.de>
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@ -571,11 +571,11 @@ static int bitmap_read_sb(struct bitmap *bitmap)
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re_read:
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/* If cluster_slot is set, the cluster is setup */
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if (bitmap->cluster_slot >= 0) {
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long long bm_blocks;
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sector_t bm_blocks;
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bm_blocks = bitmap->mddev->resync_max_sectors / (bitmap->mddev->bitmap_info.chunksize >> 9);
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bm_blocks = bm_blocks << 3;
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bm_blocks = DIV_ROUND_UP(bm_blocks, 4096);
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bm_blocks = DIV_ROUND_UP_SECTOR_T(bm_blocks, 4096);
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bitmap->mddev->bitmap_info.offset += bitmap->cluster_slot * (bm_blocks << 3);
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pr_info("%s:%d bm slot: %d offset: %llu\n", __func__, __LINE__,
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bitmap->cluster_slot, (unsigned long long)bitmap->mddev->bitmap_info.offset);
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