clk: mediatek: Initialize clk_init_data
The variable init (struct clk_init_data) is allocated on the stack. We weren't initializing the .flags field, so it contains random junk, which can cause all kinds of interesting issues when the flags are parsed by clk_register. Signed-off-by: Ricky Liang <jcliang@chromium.org> Acked-by: Sascha Hauer <s.hauer@pengutronix.de> Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
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@ -109,7 +109,7 @@ struct clk *mtk_clk_register_gate(
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{
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{
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struct mtk_clk_gate *cg;
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struct mtk_clk_gate *cg;
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struct clk *clk;
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struct clk *clk;
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struct clk_init_data init;
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struct clk_init_data init = {};
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cg = kzalloc(sizeof(*cg), GFP_KERNEL);
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cg = kzalloc(sizeof(*cg), GFP_KERNEL);
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if (!cg)
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if (!cg)
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@ -268,7 +268,7 @@ static struct clk *mtk_clk_register_pll(const struct mtk_pll_data *data,
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void __iomem *base)
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void __iomem *base)
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{
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{
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struct mtk_clk_pll *pll;
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struct mtk_clk_pll *pll;
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struct clk_init_data init;
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struct clk_init_data init = {};
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struct clk *clk;
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struct clk *clk;
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const char *parent_name = "clk26m";
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const char *parent_name = "clk26m";
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