libceph: fix crush_decode() call site in osdmap_decode()
The size of the memory area feeded to crush_decode() should be limited not only by osdmap end, but also by the crush map length. Also, drop unnecessary dout() (dout() in crush_decode() conveys the same info) and step past crush map only if it is decoded successfully. Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com> Reviewed-by: Alex Elder <elder@linaro.org>
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2d88b2e081
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9902e682c7
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@ -802,16 +802,13 @@ static int osdmap_decode(void **p, void *end, struct ceph_osdmap *map)
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/* crush */
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ceph_decode_32_safe(p, end, len, e_inval);
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dout("osdmap_decode crush len %d from off 0x%x\n", len,
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(int)(*p - start));
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ceph_decode_need(p, end, len, e_inval);
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map->crush = crush_decode(*p, end);
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*p += len;
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map->crush = crush_decode(*p, min(*p + len, end));
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if (IS_ERR(map->crush)) {
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err = PTR_ERR(map->crush);
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map->crush = NULL;
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goto bad;
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}
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*p += len;
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/* ignore the rest */
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*p = end;
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